Coming soon, welcome to hell

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Impreza





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Coming soon, welcome to hell

Post by Impreza »

Picture this, its raining, your team is tired of war. Your ammunition supplies are almost gone, reducing your ammunition clips by half. your vehicles are dirty, worn out, and running slower. your base is falling apart, and the teleporter sends you to random spots. the fog makes it difficult to see the opposition, and banshees have search lights to help cut through the fog.

In the works for almost 4 months, nothing has been left untouched (yes, theres even thunder and rain sounds) now the mod is in its final testing and tweaking. heres a peek:

note: the AR flash pic was taken on death island, but will be included in BG

Image

a close up of the turret

Image
master chief (full body skin not pictured)

Image

the warthog, new lights, model
Image

the ar flash (tested on DI, the muzzle flash filter was also altered, but not shown well)

Image
aerial view (almost ready)

opinions?
Last edited by Impreza on Tue Oct 16, 2007 7:51 pm, edited 1 time in total.
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Pepsi




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Post by Pepsi »

big
er
pict
ures
plz
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Post by Whitcomb »

looks nice- can you be a bit mroe specific on the weapon details please?
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bcnipod





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Post by bcnipod »

the hogs skin in the first pic does not look too impressive. quiet chunky and bad quality
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Post by warlord »

i honestly thought hell would be more...red ya know with flames and such?
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UPS





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Post by UPS »

This took 4 months...?
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Philly




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Post by Philly »

I'm not a fan of "OMG HELL!!!" mods, but it's nice to see more mods where people put the effort in nowadys
For anybody still wondering where FTD has gone, here it is.
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Impreza





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Post by Impreza »

This took about 4 months because it took forever to make the edits (I'm still learning HMT) and time was scarce for me, with school and all. the hog skin is supposed to look chunky and ugly, it fits the theme i was going for. These pictures are from the beta, so some of the quality of the skins is not perfect.

now, weapons details:

Pistol: range increased by 7 feet (or closest thing to 7 ft) and one clip has6 rounds. model and skin to be finished soon.

Assault Rifle: limited 2x scope, more accurate than the original (less spread) and has a 30 round clip. new model soon.

Shotgun: (some of these specs may change) single shot, reload after each shot. maximum capacity for shotgun ammunition is 45 shells.

Sniper Rifle: remodeled (may change it) and skinned currently with a crapy camo skin (working on a new one) one magazine contains 6 rounds, an improvement, but capacity for ammunition is dropped to 22.

Plasma Rifle: not yet completed

Plasma Pistol: not yet completed
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Pepsi




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Post by Pepsi »

warlord wrote:i honestly thought hell would be more...red ya know with flames and such?
LIKE THIS?!?!?!
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UPS





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Post by UPS »

Impreza wrote: Sniper Rifle: remodeled (may change it) and skinned currently with a crapy camo skin (working on a new one) one magazine contains 6 rounds, an improvement, but capacity for ammunition is dropped to 22.
Give it 24 max so that it actually comes out to an even number. If you are trying to go less, go with 3 magazines (18)
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Post by bcnipod »

UPS wrote:
Impreza wrote: Sniper Rifle: remodeled (may change it) and skinned currently with a crapy camo skin (working on a new one) one magazine contains 6 rounds, an improvement, but capacity for ammunition is dropped to 22.
Give it 24 max so that it actually comes out to an even number. If you are trying to go less, go with 3 magazines (18)
yeah that is true. other wise you will be left with ugly little amounts of ammo.
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Post by Cryticfarm »

Impreza wrote:This took about 4 months because it took forever to make the edits (I'm still learning HMT) and time was scarce for me, with school and all. the hog skin is supposed to look chunky and ugly, it fits the theme i was going for. These pictures are from the beta, so some of the quality of the skins is not perfect.

now, weapons details:

Pistol: range increased by 7 feet (or closest thing to 7 ft) and one clip has6 rounds. model and skin to be finished soon.

Assault Rifle: limited 2x scope, more accurate than the original (less spread) and has a 30 round clip. new model soon.

Shotgun: (some of these specs may change) single shot, reload after each shot. maximum capacity for shotgun ammunition is 45 shells.

Sniper Rifle: remodeled (may change it) and skinned currently with a crapy camo skin (working on a new one) one magazine contains 6 rounds, an improvement, but capacity for ammunition is dropped to 22.

Plasma Rifle: not yet completed

Plasma Pistol: not yet completed
Dude, 4 months is also in the summer.
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SL!P
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Post by SL!P »

pepsi711 wrote:big
er
pict
ures
plz
Theyre big enough. You guys have some addiction to giant-a** pictures.

Oh, looks good, but the Hog's back looks stretched
Image
WTF
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Pepsi




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Post by Pepsi »

SL!P wrote:
pepsi711 wrote:big
er
pict
ures
plz
Theyre big enough. You guys have some addiction to giant-a** pictures.

Oh, looks good, but the Hog's back looks stretched
he edited his post after i said that. please stop hanging on my sack. thx.<3
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Impreza





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Post by Impreza »

well, judging by the range of skill in the online universe, its unlikely (unless your a pro) that the player will live long enough to use all the ammo in the sniper. lol. i had summer school, river rafting trip to Idaho (on which i almost drowned, awesome trip though) and a 11 day cruise, so i didnt have much time for halo. i may go to 3 clips on the sniper though. I will post more vehicles and level effects tomorrow afternoon, so stay tuned. and yes pepsi, that is a cool map. hell can be what you want it to be. this map is war that is near its end. its just a question of which side can hold out longer and win.
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