the pepness projects was me and nessas attempt to reskin all of halo multiplayer to the point it looked different then stock halo offering a new look to a 4 year old game but at the same time making it 100% playable in any server without exceptions. consider it like a visual facelift for the game in textures and lighting.
well, since this has been out since june and ive got a few emails on things needed to be changed and such we have opened our files again to retouch and rework what we thought was already completed. i know for some they have said that this project got them to play halo again so we figured lets just push this a step further and give thoes halo diehards more reason to step back into a pub once again.
so far we have been working mainly in bloodgulch trying to perfect that as much as we can. were still keeping the sunset theme but making it more present. we added rain and the bugs into it so it has a nice woods/swamp/marsh feel.
screens of what im speaking of..






i think bloodgulch as a map itself is done. i really cant think of anything else to tweek on it visually since 90% of everything there has something new to it.
off to deathisland...