Could someone.....

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
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spikes122





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Could someone.....

Post by spikes122 »

hey

Could someone please make a map of the level "Halo"
i do not want anything added
I jus want the deatil object collection deleted

So the single player level Halo with deatil object collection deleted
Thanks

Or a link the the scnr file and tags and how i delete the deatil object collection
(ive tried ctrl alt and r in sapien)
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Philly




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Post by Philly »

I know nothing about CE, but don't you have to do that in the game window or something? I don't know. :?
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Post by Patrickssj6 »

Wait what? Just extract the map with HEK+ and delete all the detail objects in the palette either in Sapien or Guerilla.
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spikes122





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Post by spikes122 »

when i try to build i get loads of errors in tool
i need this for a sp to mp
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Andrew_b




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Post by Andrew_b »

ok...when you try to compile your map...do you have the map or anytag open in guerilla or sapien.

Close all other halo ce modding tools then try to compile.
spikes122





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Post by spikes122 »

I have
Patrickssj6




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Post by Patrickssj6 »

Show us the last few lines of the debug.
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spikes122





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Post by spikes122 »

I just get things that it says it cant find
ive extracted a ce map of it using hek +
reinstalled hek
so could someone make this
ill give them credit
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Post by Cryticfarm »

If you don't already know, it's illegal to share scenario files (I think).
spikes122





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Post by spikes122 »

You can downlaod them off halo maps
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Post by DECOY »

http://halopc.net/forum/viewforum.php?f=85

theres a tutorial in there specifically dealing with a10/a30 detail object removal and conversion to PC.
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spikes122





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Post by spikes122 »

thanks decoy

however i can delete deatil object collection
but cant compile the map
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Post by Glitcherguy »

Whats detail object?
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Andrew_b




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Post by Andrew_b »

you bump a topic just to ask that.

well detail object collision makes pc maps exception if they dont have it referenced in the scenario. Spikes is working with halo pc/trial so he needs to have no detail object collision.

I am not sure exactly what it does.
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