what to do with weapon tags?

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BrainEater




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Post by BrainEater »

And thats why Item_Collection tags were created. To leave weapon respawning to item_collections, than to a really long script.

What I said might not be true, it still makes a point.
USweapon




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Post by USweapon »

while i work on doing this for around 20 weps. maby u can fill me in on y vehicles wont spawn? when i tested the first map, it didnt have any vehicles in it that should be.

also, how do i add weapons that dont have item collections such as the chaingun or xm8?
not_quite_a_nice_guy





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Post by not_quite_a_nice_guy »

Those are set so only six vehicle types specified in the globals tag, will spawn in the map, what you have to do is go to the globals tag, in guerilla and change the vehicles in there, the first six set will spawn anything after that, you have to spawn with devmode, or you could use a script so it will spawn as many as you want, but I am not very skilled at scripting yet.
USweapon




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Post by USweapon »

10.10.07 23:12:26 tool pc 01.00.00.0609 ----------------------------------------------
10.10.07 23:12:26 reference function: _write_to_error_file
10.10.07 23:12:26 reference address: 42ca20
10.10.07 23:12:26 Couldn't read map file './toolbeta.map'

what can i do bout this?
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Andrew_b




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Post by Andrew_b »

BrainEater wrote:And thats why Item_Collection tags were created.
Actually me spawning the weapons through script took down lag...ALOT.

Anyways w/e
not_quite_a_nice_guy





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Post by not_quite_a_nice_guy »

I really need to learn to script.
USweapon




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Post by USweapon »

well i made the map again. i got vehicles in it now but the vehicles dont work right. i cant get into my turrets, jetpack or mongoose. the turret on my misslehog faces the wrong way. my jet goes way too fast, and when it should be shooting bullets actually just puts fire all over it wich is jsut weaird. also how do u rename a map without an error when starting CE?

if i knew how to post files, id post it so u can all can see for yourself and tell me what i should do.
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Andrew_b




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Post by Andrew_b »

dude you cant get in vehicles because of the seat name.

I believe tiamat did that on purpose to make it backwards for rippers.

The jet i could not fix for low speeds

You need to rename the scenario to change the map name
USweapon




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Post by USweapon »

im getting tired of having to post all these questions and i bet u all are also. hopefully this will be my last question. all the scopes only get 1 working magnification. the second level of zoom is the same as the first. if i press the zoom again, it treis to go to another level of zoom but then my comp crashes.

a way to fix this?
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Andrew_b




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Post by Andrew_b »

hmm i dont know :P
USweapon




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Post by USweapon »

ok so these will be the last 2 questions i will ask and i really dont care if there answered cause ill just use a diffeerent vehicle.

1. is there a way to fix the misslehog turret from being the other way?

2. y wouldnt a guass worthog spawn in a map? i did everything to make it spawn and ive done it be4 even.

i want to thank u all for helping out a total noob to figuering out all this. i have finaly figuered out alot of the errors i have. somereason, every rifle with a scope was set to have like 256 magnification levels, setting it to either 2 or 1 fixed everything. also, apperantly i cant create a map if the scenario has a space in the name.
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