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halo0001





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Post by halo0001 »

As, detox said its logical to use banshees, just dupe them and then it wont affect the originals
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xzodia




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Post by xzodia »

fjgamer wrote:
xzodia wrote:
fjgamer wrote:Left trigger - ages weapon into a different weapon, which spawns a different object.
while that is a clever idea, ageing isnt slc :(
Actually, only the host can age the weapon. Not entirely sure what happens for others, but hey, they should have the same maps, so it poses no problem.
well the people who tested it when i used it to make equipment told me it didnt work
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DemonicSandwich




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Post by DemonicSandwich »

what happens with the equipment is this:

Whether you use the the "explode" trigger function or the weapon switch method like the SP sword, only host drops the weapon, client xboxes still have the weapon.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Shadow LAG
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Post by Shadow LAG »

I actually made something like this about a month ago on backwash and people without modded xbox's could see it too. I like what you did with the reticule also how is the box moveable?
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