what to do with weapon tags?
what to do with weapon tags?
im trying to PMI bloodgulgh to have numerous weapons. i extracted a few waepons from some maps and downlaoded alot more waepon tags. but now what do i do with them to get them in a map? is there a tut i just couldnt find how to do this? im sure its easy soon as i learn how.
also i cannot batch extract maps some reason. when i use HHT and HMT, it freezes almost instantly and usualy followed by an error. i use HEK+ but i cant use sapien with the secnario file without it saying "u tried to open a non-secnario file. Bad." any reason for this?
also i cannot batch extract maps some reason. when i use HHT and HMT, it freezes almost instantly and usualy followed by an error. i use HEK+ but i cant use sapien with the secnario file without it saying "u tried to open a non-secnario file. Bad." any reason for this?
that what i mean, i knew it must be easy just nodody wants to explain how cause how easy it is.Andrew_b wrote:OK
I dont feel like explaining how to import weapons. (import...not pmi)
Its kind of alot to explain. even though it only takes about 2 seconds to do.
ok i i understand now, i thought it was something to do with sapien or tool. is there a reason i cant batch extract a CE map successfully? i tried using HEK+ to batch extract but i cant open the secnario file.
- Cryticfarm
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ok im almost done with this mod of mine. out of like 40+ tags (yes it way too many for a bloodgulch map), only like 8 dont work. i still want to get these to work. 2 of them shut down sapien instandly (the mythos mech from extinction and hogturret from somewhere i cant remeber.)
the other 6 had errors when adding to the secnario and dont arrear when inserted. all these were downlaoded from halomaps.com
1. gauss turret (only came with like 8 files and no folders like bitmaps)
2. rocket turret (didnt come with a weapons file)
3. jackle shield (getts an error and cant be seen in sapien)
4. xm8 (gets an error and cant be seen in sapien)
5. x7 rifle (gets an error and cant be seen in sapien)
6. m14 (didnt come with a weapons file)
can someone tell me how i can fix these errors or send me new tags of these? also if anyone has any spare weapons tags of real weapons (M82 Barret, M249 SAW, ect.) can u please send them to me but fast cause i need to finish this map by tonight so i can give it to my friends at school
the other 6 had errors when adding to the secnario and dont arrear when inserted. all these were downlaoded from halomaps.com
1. gauss turret (only came with like 8 files and no folders like bitmaps)
2. rocket turret (didnt come with a weapons file)
3. jackle shield (getts an error and cant be seen in sapien)
4. xm8 (gets an error and cant be seen in sapien)
5. x7 rifle (gets an error and cant be seen in sapien)
6. m14 (didnt come with a weapons file)
can someone tell me how i can fix these errors or send me new tags of these? also if anyone has any spare weapons tags of real weapons (M82 Barret, M249 SAW, ect.) can u please send them to me but fast cause i need to finish this map by tonight so i can give it to my friends at school
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well i decided not to use these weapons. i finished makeing the map in sapein. however when i use command, it doesnt successfully make the map. after pressing enter, it says
"couldnt read mapfile '.toolbeta.map
usage: tool verb <options..>
build-cache-file <secnario game>"
what do i do?
im typing (with command in directory already) "tool build-cache-file levels\test\bloodgulch\bloodgulch" is this the correct command?
"couldnt read mapfile '.toolbeta.map
usage: tool verb <options..>
build-cache-file <secnario game>"
what do i do?
im typing (with command in directory already) "tool build-cache-file levels\test\bloodgulch\bloodgulch" is this the correct command?
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Placing .weapon tags within Sapien WILL NOT give you weapons with full ammo. They will just have no ammo.
To have them respawn and have ammo, make the weapons that you want on your map item_collection tags.
Then, in Sapien, go to Game Data, and open Netgame Equipment, and then right click on the place you want your weapon to be.
Then, change the Gametype Setting to All Gametypes, and then have the spawn time to how long you want the weapon to wait until it can respawn.
Finally, set the location to the item_collection tag, and your done! Save, compile, and test.
Repeat for more weapons on your map.
To have them respawn and have ammo, make the weapons that you want on your map item_collection tags.
Then, in Sapien, go to Game Data, and open Netgame Equipment, and then right click on the place you want your weapon to be.
Then, change the Gametype Setting to All Gametypes, and then have the spawn time to how long you want the weapon to wait until it can respawn.
Finally, set the location to the item_collection tag, and your done! Save, compile, and test.
Repeat for more weapons on your map.
Not true, you can set how much ammo they have in sapien. I used all weapon tags in my map Target practice.BrainEater wrote:Placing .weapon tags within Sapien WILL NOT give you weapons with full ammo. They will just have no ammo.
You may ask "How did you get them to respawn"
I will reply "The power of scripting"
And "I will never ever want to make respawning weapon tags again" (long script)