Ok so i saw a reflexive called collision in entity under sbsp. is this the bsp collision, because beavercreek has over 9000 vertecies.
if it is.. could we make an entity plugin that exported all the vertecies in the reflexive to a txt file.
then made a plugin for milkshape ofr 3dsmax that mapped out these vertecies in a mesh, and saved them bak as a text file.
then import them with the same plugin we made for entity.
would that work?
Custom BSP
- AFuzySquirrel
- Posts: 362
- Joined: Fri Jun 22, 2007 9:04 pm
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Custom BSP

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