BSP Extraction

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
cheda-bob





Posts: 1
Joined: Wed Oct 27, 2004 1:39 am

BSP Extraction

Post by cheda-bob »

Is there a way to extract BSPs so that they can be imported into 3DS Max? I'm making an on-rails shooter for a college project, and my modelling skills aren't too great, so I've been using the models from Halo 2. I know the BSPs can be extracted, but can they be imported into 3DS Max?

Thanks
Supermodder911




Connoisseur Coroner

Posts: 1262
Joined: Sun Sep 03, 2006 10:43 pm
Location: Michigan

Post by Supermodder911 »

yep open entity and extract the bsp and save it then open one of the many .obj's in 3ds
Image
C Wizzle
Post Reply