Forge

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DarkShallFall




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Forge

Post by DarkShallFall »

I took about 2 hpurs just playing with the idea and this is what i got. If I make any more progress I'll update the topic.
The Forge spawns at the Rocket Launchers normal place
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Right Trigger Spawns the Box's:
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Left Trigger Moves the Box's:
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Attachments
Burial_Mounds_Forge.rar
Beirial_Mounds_Forge.Sppf
(3.52 MiB) Downloaded 268 times
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latinomodder





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Post by latinomodder »

Very Nice! I will test this later
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Post by StalkingGrunt911 »

Just make a bunch of weapons spawn on the map, edit their hud message so it says what the weapon will shoot out. This is a really awesome idea man, I guess you saw Turks topic? (Was it Turk?) Anyways, good job bro.
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Post by Supermodder911 »

omg lol this would be so cool i relly want to help if i can.
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Xiion




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Post by Xiion »

AHAHAH! I knew this would be slightly possible. technically, it's just a vehicle that uses a weapon to spawn certain designated options, and has a gravity weapon as well to move stuff. that's my theory, but none-the-less, it's still awesome, and i hope it manages to further in production, and also will be included as an option in the halo 3volved mappack.
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Post by MilyardoX2 »

cool...... but really couldn't we all have waited three days? JK. I can't! Nice mod might be worth trying out(I never download mods, so that is a complement).
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Post by newbymodder »

very nice fits good with halo 3 stuff, id say 3volved needs this if it was only enabled for a certain game type 8)
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Post by -[-QuicKScopE-]- »

Very Nice.. You've Got My DL
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Post by kibito87 »

This is a very good idea. Made me chuckle when I saw the pictures. Dark, you made my day. I honestly did NOT for one second think anybody would attempt something like this. Nicely done. It should be elaborated upon now.
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Post by -Treetoad- »

Holy crap... more halo 3 stuff
I'm eager to play :)
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Post by shade45 »

Haha thats actually so cool!

Good Job :D
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Post by dimitri »

Funny map, good job
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Post by Supermodder911 »

Well I have a theory to fix how the object is picked up and moved, but for it to work I need 6 extra projectile chunks added to the banshee gun and 3 trigger chunks for the banshee gun.
But as far as a way t select what to spawn i dont know.
If anyone can add these things to the map without getting a black screen I would be happy to do what I need to.
Last edited by Supermodder911 on Sat Sep 22, 2007 3:00 am, edited 1 time in total.
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G.I.R.




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Post by G.I.R. »

I lol'd. :D
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Halo4Ever




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Post by Halo4Ever »

Geez, I don't believe you attempted it, I didn't think it would of been done for H2, but you got pretty close, its coming out great, keep working on it, you could get some big props for something like this. :wink:
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xptoast




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Love this idea. Got some ideas too for you to add maybe.

Post by xptoast »

You could:

Add multiple triggers for multiple objects to be spawned.

Possibly use some sort of pop up interface to pick what proj or object you will be spawning.

Maybe you could actually have it spawn at the point in which you are pointing on the ground so you wouldn't have to move it much.

If you get really awesome at this you may be able to make an app to save the final design to the actual map file. It would have to resign it maybe too.

You could Possibly make it so the vehicle doesn't flip. btw it was a great idea using a vehicle and making it disappear.

All in all I thought this was a great idea and was hoping someone would do it. I sure don't have enough expertise yet to try something like this yet. Hope these ideas helped and hope some of it could get incorporated.
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Post by asif333 »

NICE mod! but can u add a menu if u click right? and in that menu u can choose diffrent things ;)
want to read my sig?? u already rode it...

btw this person is not offensive 0.0
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Halo4Ever




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Post by Halo4Ever »

asif333 wrote:NICE mod! but can u add a menu if u click right? and in that menu u can choose diffrent things ;)
THat would be really hard next to impossible to do I believe.
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Post by Munsie »

This looks quite nice.

Just tossing an idea out there... Some how re-map/re-hax the grenade toggle to change it to spawn something else? Or have grenades be able to be thrown from the vehicle?
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Post by xzodia »

i thought about doing something like this but being the lazy sod that i am i couldnt be bothered :P

zomg idea >_>

add chunks to the weapon reflexive, 1 for each spawner weapon (you'll need to make each weapon not count towards max)

if it works you should be able to cycle through the spawners with the Y button
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