Creating a forward boost effect with a weapon
- EchoRanger449
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Creating a forward boost effect with a weapon
I know how to create a weapon that makes you propel backwards, I know how to make one that pulls people toward you, I know how to make one that pushes them away from you, but I don't know how to make a weapon that will push you forward.
Here's a possible solution:
Put the projectile's X coordinate behind you so that it will shoot from behind and push you forward. Problem with this: everything you shoot from your gun will pass straight through you.
Does anyone know another way to create the boost effect or how to make it so the projectiles you shoot hit you?
Here's a possible solution:
Put the projectile's X coordinate behind you so that it will shoot from behind and push you forward. Problem with this: everything you shoot from your gun will pass straight through you.
Does anyone know another way to create the boost effect or how to make it so the projectiles you shoot hit you?
- DeadHamster
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- EchoRanger449
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- DeadHamster
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In PC you can't be hit by projectiles that hit you.
Here,
http://forums.halomods.com/viewtopic.ph ... 66&t=63202
Here,
http://forums.halomods.com/viewtopic.ph ... 66&t=63202
Re: Creating a forward boost effect with a weapon
Just throwing an idea out there: Do the exact same thing, but with negative values?EchoRanger449 wrote:I know how to make one that pushes them away from you
- DeadHamster
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- DeadHamster
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- Joined: Thu Feb 15, 2007 9:38 pm
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Just as i read Andrew_B's post i thought of a way to do this, duplicate a grenade, have the "sword" shoot that grenade behind you, give it a very low damage and relatively high force, and set the timer to something like [.00000001]
So basically, you pull trigger, grenade appears behind you, grenade blows up, you move foward.
Then in HHT remove all of the effects and in HMT change the danger radius to a little less than however far behind you you put it to shoot from.
Tadah? Maybe?
So basically, you pull trigger, grenade appears behind you, grenade blows up, you move foward.
Then in HHT remove all of the effects and in HMT change the danger radius to a little less than however far behind you you put it to shoot from.
Tadah? Maybe?
haha if you want to do that....I got exception :\ (notice no video)DeadHamster wrote:Just as i read Andrew_B's post i thought of a way to do this, duplicate a grenade, have the "sword" shoot that grenade behind you, give it a very low damage and relatively high force, and set the timer to something like [.00000001]
So basically, you pull trigger, grenade appears behind you, grenade blows up, you move foward.
Then in HHT remove all of the effects and in HMT change the danger radius to a little less than however far behind you you put it to shoot from.
Tadah? Maybe?
haha you read my mind.
- Cryticfarm
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- Cryticfarm
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- DeadHamster
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