Ai levels

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
User avatar
HalotrailBloodgulch





Posts: 112
Joined: Mon Feb 05, 2007 6:47 am
Location: Halos ring looking around finding a place to mode
Contact:

Ai levels

Post by HalotrailBloodgulch »

I dont no If I should put this here or not but I need a faver if some1 can put some AIs on sidewinder,bloodgulch,icefields,beavercreek,deathisland,an all the other level with ai just the marines,eilte an floods. Dont put them in the map I just need them in halo map tools.
User avatar
peow130
Readers Club





Posts: 372
Joined: Sun Sep 03, 2006 12:41 am

Post by peow130 »

Why can't you follow the tutorials and do it yourself..?
Image
92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Re: Ai levels

Post by Andrew_b »

HalotrailBloodgulch wrote:I dont no If I should put this here or not but I need a faver if some1 can put some AIs on sidewinder,bloodgulch,icefields,beavercreek,deathisland,an all the other level with ai just the marines,eilte an floods. Dont put them in the map I just need them in halo map tools.
um dude....you do know that with AI PMIED from other maps really suck?
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

Not always, For example, if you select Flood_Combat_Unarmed AI, they will run at you, and then start trying to kill you by smacking you. But almost all the other ones suck.
User avatar
Mo|)_M4n





Posts: 133
Joined: Fri Aug 10, 2007 3:30 pm

Post by Mo|)_M4n »

Lol, that sounds funny. Where can I get that?
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

by PMIing the Flood Combat AI and Biped into a map, and then assigning it correctly, and then getting relatively close to them. They'll run up hills if your too high to reach, they'll jump up ledges they can reach, and then try to attack you.
User avatar
Mo|)_M4n





Posts: 133
Joined: Fri Aug 10, 2007 3:30 pm

Post by Mo|)_M4n »

That's sweet! I'm gonna try to do that.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

DeadHamster wrote:Not always, For example, if you select Flood_Combat_Unarmed AI, they will run at you, and then start trying to kill you by smacking you. But almost all the other ones suck.
Do they do anything else? no...they suck. Every AI sucks. all they do is stand around. and if they see you either stand and shoot, or charge at you.

With CE your options are open.

Now im not saying there shouldnt be AI mods. Im just saying you should have CE->PC to really do anything.
User avatar
DeadHamster




Snitch! Advisor Articulatist 500

Posts: 2289
Joined: Thu Feb 15, 2007 9:38 pm

Post by DeadHamster »

I completely agree with that, PC AI does suck when it's PMI'd.

However, I know many people who are not willing to download both the Actual Halo CE program, and the HEK. My computer=the suck, it's old, slow, and it's dying. I don't want to put a giant file like that on the computer, so I try to make do with what I have, which is a sucky computer and HMT.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

you dont need to download HEK...

just find a bloodgulch that has ai (CE map...) then extract the scenario.

Then just rebuild a map with the AI and Scenario. :D

anyways.
User avatar
HalotrailBloodgulch





Posts: 112
Joined: Mon Feb 05, 2007 6:47 am
Location: Halos ring looking around finding a place to mode
Contact:

Post by HalotrailBloodgulch »

Yer see thas the thing I suck at downing that kinda stuff. o an they dont suck to me not if u ues dev bump possen thing.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

HalotrailBloodgulch wrote:Yer see thas the thing I suck at downing that kinda stuff. o an they dont suck to me not if u ues dev bump possen thing.
What? thats not ai...thats just bipds standing around.

AI can go from Point A, to Point C, turn at point B, shoot at Point Z, come back to point A, Kill you at Point B.

haha i know thats not how halo reads it but it makes sense :D
User avatar
HalotrailBloodgulch





Posts: 112
Joined: Mon Feb 05, 2007 6:47 am
Location: Halos ring looking around finding a place to mode
Contact:

Post by HalotrailBloodgulch »

Yes I no that but I need it 4 my movies so I can bume posses them.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

k...but thats not AI

those are just bipeds.
User avatar
HalotrailBloodgulch





Posts: 112
Joined: Mon Feb 05, 2007 6:47 am
Location: Halos ring looking around finding a place to mode
Contact:

Post by HalotrailBloodgulch »

OK make it have ais in them pls need them 4 movies (movie only).
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

What?

dude...im not doing anything for you.
75th_Ranger





Posts: 8
Joined: Fri Jul 20, 2007 2:28 pm

Post by 75th_Ranger »

i did think that they were ****, but if you edit their attributes,vision and hearing to a perfect fit, they can become a some-what reasonable AI

but the balance of vision and hearing needs to be perfect.

so your saying, i dont have to download CE, all i have to do is download a CE map, extract the scenario and rebuild it into a halo pc map??
User avatar
HalotrailBloodgulch





Posts: 112
Joined: Mon Feb 05, 2007 6:47 am
Location: Halos ring looking around finding a place to mode
Contact:

Post by HalotrailBloodgulch »

What?

dude...im not doing anything for you.
I was not asking u I was asking if any 1 could im not good at makeing thes kinda of things I can make my oun levels on halo ce but thas it.
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

75th_Ranger wrote:i did think that they were ****, but if you edit their attributes,vision and hearing to a perfect fit, they can become a some-what reasonable AI

but the balance of vision and hearing needs to be perfect.

so your saying, i dont have to download CE, all i have to do is download a CE map, extract the scenario and rebuild it into a halo pc map??

yeah see heres it more detailed...Hey i should write a tut on this

1. you find a map with cool ai
2. you open that map in hht and cancel out everything that is CE or any devices. Basicly what ever isnt in bloodgulch null out, but keep the ai.
3. Rename and extract the scenario non recursively with HMT. (rename to bloodgulch.scnr
4. Now PMI all the AI and replace the scenarios.
5. Rebuild the map.
6. Play the map :D

I might make a more detailed tut.
Post Reply