Halo 2 for PC Update soon!

Discuss general issues about modding HaloPC. Post ideas for mods here.

What maps should I include for the Beta?

Poll ended at Sun May 02, 2004 1:01 am

b30, b40, updated BG
11
85%
d40, d20, sidewinder
2
15%
Other (post)
0
No votes
 
Total votes: 13

LjBado





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Halo 2 for PC Update soon!

Post by LjBado »

I have been in collaboration with Nitrous about his Halo 2 mod. Most of you know that he left until the HEK. I decided to update all maps of the game to his halo 2 mod. Also, there will be updates to the mod itself, such as:
Covie Sniper wont replace the SR, it will be added instead*
Yellow hog may not return, post and say if you still want it in.
Single player maps will have all the new weps and the Gauss Hog!

Alright, so you get the jist of it. I do however need assistance on "adding" weapons to the map, as I'm fairly new to modding. If anyone would like to walk me through it on Xfire, MSN, or AIM, just give a post and I'll contact you.

Ok, so post your opinions on the warthog, and what maps i should include in the beta. Thanks, and if any other questions post, pm, or IM me.
PS:we'll need a server for this too, I think Mr.Beavis is running the other one, update it maybe? (if all goes well)
VGChampion





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Post by VGChampion »

Can you add in any of the other warthogs or will you only take out the yellow warthog?
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Skarclaw





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Post by Skarclaw »

Take away the yellow warthog, it sucks ass, is no real value to the gameplay.

The guass hog doesn't fire exploding shells, so again, you might wanna edit that.

To add weapons to map, you can read duplication tuts on the main site, or just hit me up on msn


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Pwn4g3




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Post by Pwn4g3 »

Skarclaw wrote:Take away the yellow warthog, it sucks ass, is no real value to the gameplay.
I agree, it sucks....
Skarclaw wrote:The guass hog doesn't fire exploding shells, so again, you might wanna edit that.
Doesn't need to, besides you can just set the rocket speed really high, so it looks like it instantly hits, if you wanted a shell to appear as a projectile, you would replicate a projectile, and change its impact effect for surfaces so it had a grenade explosion....simple really.
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HunterXI





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Post by HunterXI »

to duplicate objects, you must use Deadly's tut. Ill try and find it, but do look for yourself...
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{IAS}Bunkerking





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Post by {IAS}Bunkerking »

iron forge had a tut too
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Duffman





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Post by Duffman »

The yellow hog is only good for transporting, however, it is very good at that. It's faster than the other one and can jump far into the air, but why is it yellow? why not green? And you should make it so someone can sit in the back.

Also, could you make it into a singular map(s), not ppf, so the skins don't make all the other levels look fucked up?
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

make a halo 2 pelican with bump mapping if possible
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Post by Skarclaw »

Pwn4g3 wrote: Doesn't need to, besides you can just set the rocket speed really high, so it looks like it instantly hits, if you wanted a shell to appear as a projectile, you would replicate a projectile, and change its impact effect for surfaces so it had a grenade explosion....simple really.
That still makes it fire exploding shells, there shouldn't be an explosion, a guass cannon fires a tungsten slug, not an explosive.
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Duffman





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Post by Duffman »

Skarclaw wrote:
Pwn4g3 wrote: Doesn't need to, besides you can just set the rocket speed really high, so it looks like it instantly hits, if you wanted a shell to appear as a projectile, you would replicate a projectile, and change its impact effect for surfaces so it had a grenade explosion....simple really.
That still makes it fire exploding shells, there shouldn't be an explosion, a guass cannon fires a tungsten slug, not an explosive.
Boo-hoo, lets cry about a stupid technicallity. Who cares if it explodes or not, it's fun to shoot.
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Post by {IAS}Bunkerking »

they are damn fun to fire :mrgreen:
Skarclaw





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Post by Skarclaw »

Duffmn04 wrote:
Skarclaw wrote:
Pwn4g3 wrote: Doesn't need to, besides you can just set the rocket speed really high, so it looks like it instantly hits, if you wanted a shell to appear as a projectile, you would replicate a projectile, and change its impact effect for surfaces so it had a grenade explosion....simple really.
That still makes it fire exploding shells, there shouldn't be an explosion, a guass cannon fires a tungsten slug, not an explosive.
Boo-hoo, lets cry about a stupid technicallity. Who cares if it explodes or not, it's fun to shoot.

I apoligize for making a suggestion.
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Duffman





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Post by Duffman »

Skarclaw wrote:
Duffmn04 wrote:
Skarclaw wrote:
Pwn4g3 wrote: Doesn't need to, besides you can just set the rocket speed really high, so it looks like it instantly hits, if you wanted a shell to appear as a projectile, you would replicate a projectile, and change its impact effect for surfaces so it had a grenade explosion....simple really.
That still makes it fire exploding shells, there shouldn't be an explosion, a guass cannon fires a tungsten slug, not an explosive.
Boo-hoo, lets cry about a stupid technicallity. Who cares if it explodes or not, it's fun to shoot.

I apoligize for making a suggestion.
that wasn't an opinion, that was you stating a fact about something that doesn't exist.

Sry, but i get pissed off when ppl argue about things that aren't real, I mean, how can you be right about something if it doesn't exist?
Skarclaw





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Post by Skarclaw »

They do exist, thats why I know that, I wouldn't make some random stuff up. They are quite easy to make, just not effective yet.
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{IAS}Bunkerking





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Post by {IAS}Bunkerking »

you should add a converted map to it
LjBado





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Post by LjBado »

Library, Aotcr, and Halo:Bridge are in right now. Also, bitmaps wont get fucked because I went through them all and fixed them.
About the Yellow hog, If i give it a back passenger seat, and its in third person (or first you tell me), maybe a speed upgrade. You still want it? or scratch it, and replace it with something else? In the beta it wont be as glamorous as the final, mainly because I won't be duplicating objects and stuff for it.
I just wrote the read me for it, and after I upload, I'll prolly put it up.
1 prob however, the warthog in MP doesnt reload (had to switch things so it would work with SP), is there any way to? I edited its clip, but nothing happened. Ill go look at the tuts, I did a search but got like 627 results the other night.
LjBado





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Post by LjBado »

Sorry for the double post, but its not spam, cuz im already the top topic! heh.
I just read the tut by deadly, and I just keep having problems.
EX: .Net framework has illegal opperation, soon after, HMT stops responding. The best option I think would be to have someone walk me through it, then the mod will be out shortly.

Ive decided to postpone it until I get this down, I may release SP however because the effects of the new weapons is enough to hold you over right?

PS!:!: I will be adding Weapons, and if possible, vehicles.
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Duffman





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Post by Duffman »

ljbado wrote:Library, Aotcr, and Halo:Bridge are in right now. Also, bitmaps wont get fucked because I went through them all and fixed them.
About the Yellow hog, If i give it a back passenger seat, and its in third person (or first you tell me), maybe a speed upgrade. You still want it? or scratch it, and replace it with something else? In the beta it wont be as glamorous as the final, mainly because I won't be duplicating objects and stuff for it.
I just wrote the read me for it, and after I upload, I'll prolly put it up.
1 prob however, the warthog in MP doesnt reload (had to switch things so it would work with SP), is there any way to? I edited its clip, but nothing happened. Ill go look at the tuts, I did a search but got like 627 results the other night.
Still want it!
LjBado





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Post by LjBado »

Ok, once my ftp guy finally gets back to his comp and tells me my new login (he had to format his HD), I'll put up the current build. It'll have:
Sounds, Bitmaps, b30,b40,d90, and maybe others. ITS NOT DONE! So it wont be perfect.
DrLime





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Re: Halo 2 for PC Update soon!

Post by DrLime »

ljbado wrote:I have been in collaboration with Nitrous about his Halo 2 mod. Most of you know that he left until the HEK. I decided to update all maps of the game to his halo 2 mod. Also, there will be updates to the mod itself, such as:
Covie Sniper wont replace the SR, it will be added instead*
Yellow hog may not return, post and say if you still want it in.
Single player maps will have all the new weps and the Gauss Hog!

Alright, so you get the jist of it. I do however need assistance on "adding" weapons to the map, as I'm fairly new to modding. If anyone would like to walk me through it on Xfire, MSN, or AIM, just give a post and I'll contact you.

Ok, so post your opinions on the warthog, and what maps i should include in the beta. Thanks, and if any other questions post, pm, or IM me.
PS:we'll need a server for this too, I think Mr.Beavis is running the other one, update it maybe? (if all goes well)
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