Changing Camera Angle: Milkshape

Discuss general issues about modding HaloPC. Post ideas for mods here.
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hud15987





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Changing Camera Angle: Milkshape

Post by hud15987 »

Hi,

I'm new to using milkshape...and i was wondering if i could edit the assault rifle to be positioned farther away and the back up a bit...similar to the halo 3 AR.

How do i do that?
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InvaderVeex





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Post by InvaderVeex »

I think there is a different better way, but without a tutorial I found out you can make it move by selecting the whole model and moving it, but then the hand position is messed up. If it's just for your own use, I suggest YELO (http://www.h2vista.net/forums/showthread.php?t=3966). If it's for a mod to be released, YELO will be no good for you.
hud15987





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Post by hud15987 »

awesome!

thanks, is there a way to make my assault rifle kick back when I shoot?
Or does that require model editing?
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Andrew_b




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Post by Andrew_b »

um...you are model editing...anyways

no thats an animation.
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Patrickh




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Post by Patrickh »

to do it to all weapons go into the biped tag and change camera field of view to 1.99999999999. tell me how you like it
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hud15987





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Post by hud15987 »

i've tried that before, and doesnt it screw up the scope zoom?
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Patrickh




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Post by Patrickh »

that's why its at 1.99999999999. if you set it higher than 2, it screws up 2x, and higher than 8 it screws up 8x. 1.999999999 looks the same and doesn't screw anything up :wink:
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
hud15987





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Joined: Fri Jun 08, 2007 5:33 pm

Post by hud15987 »

sweet, thanks guys.
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