NEW MODEL...again but i think this ones better,,, maybe

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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argrn




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NEW MODEL...again but i think this ones better,,, maybe

Post by argrn »

coomenct question suggestions

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Beastman




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Post by Beastman »

hey not bad, its alittle rough in some places, and the cylinders need to be taken down on number of sides do like 12 or somthing cut down on polys
HAL9000





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Post by HAL9000 »

thats really cool d00d but i think it should b a bit longer and make the butt stock a bit more.. normal
or u could make the butt stock like the one om the SMG thats "adjustable"
and take off the carry handel and make the barrel a bit shorter

so if i were u i wud make it both those like a sniper version with a smaller clip and silenced and a big stock and the ''smgish'' type one
</ramble>
oldfaq





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Post by oldfaq »

you used booleans on the clip didn't you?

Well there is a better way with makes you mesh way better and cleaner. What I mean by mesh is those white lings when you are in editable mesh or poly. Ok, When you have your clip basically design
right click -> Editable poly/mesh (whatever one you like to use more)
then select Polygon, Big Red square then scroll down until you see a box with the word "Cut". Select it and put your curser over your mesh.
It is always best to start from a line that is already there, and then bring the cut you are creating down to another white line, and then you can do any design that you want, they will be straight.
Now after you have done the lines you must extrude them into the clip. Click the polygon again, and then selet in between the lines that you have just created then scroll down until you find a box with the word "Extrude" in it. When you see extrude there is another smaller box to the right of it. Click on that and a box will appear on your screen, it gives you 3 options, but for now we will use the "group" one and then there is a box with the amount that you want to extrude. But we want to extrude into the mesh so we have to make it a negative. For testing try using -2.0 and see what the results are, keep messing around with it until you get it the way you like. I hope that has helped you :) always a pleasure
Oldfaq
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Domer





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Post by Domer »

woa ns man.
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[n]hunter





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Post by [n]hunter »

very nice model, but can u put it up for download? :roll:
Top Gunn





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Post by Top Gunn »

Lets think ergonomics here, what idiot would want a shoulder butt-end that is facing the wrong way...



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Post by ~Mei2k~ [merk] »

lol that looks like an abstract painting. a joke to the soldiers.
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Golden_Spartan 169





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Post by Golden_Spartan 169 »

i like i like hurry and finish i want to see the final product!!
Golden_Spartan 169





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Post by Golden_Spartan 169 »

i like i like sum1 needs to make a mod so that u can hold 2 weapons. i think that would be the perfect weapon for that mod
argrn




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Post by argrn »

wow.... this is an old topic
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