Please Help!
Please Help!
I want to make unlimited arbiter invisibility and unlimited energy sword like in Multiplayer.Please Help me!
Sig over height limit.
Re: Please Help!
The Unlimited invisibility is probably just editing a meta value, which one im not sure but im sure its not hard to find, as for the energy sword save one from multiplayer, build it, and swap the metasdeveloper wrote:I want to make unlimited arbiter invisibility and unlimited energy sword like in Multiplayer.Please Help me!
Don't be.


There is a trainer for unlimited camo. I don't know how you could edit it yourself though.
If you wanted the energy sword to be unlimited,
the closest thing I can think of is if you make the aged weapon the energy sword again.
It might work, but then again, it might not.
Either that or what Yamagushi said.
If you wanted the energy sword to be unlimited,
the closest thing I can think of is if you make the aged weapon the energy sword again.
It might work, but then again, it might not.
Either that or what Yamagushi said.
Umm i can hardly understand what ur trying to say, no FTP means ull need to burn a CD, as for not using ur computer, no its not possible to do any modding without your PC...phoenix wrote:No , i dont have a ftp or cable ... idk what is it.I need to make this on map , so i dont want to use computer.
Don't be.


Well first, try not to double post. It's frowned upon here. Use the edit button 
Second, considering you found these in a trainer...that means the values were edited on the fly via the default.xbe. Which i'm fairly positive would mean you can't edit them in the map itself. If nobody has figured it out by the time i'm back from my morning class... I have an idea, just don't have time to elaborate right now.
If somebody wants to go ahead and elaborate for this guy. Basically, rename the SP sword, then transfer it over to the mp map and swap the original swords itmc with the new one you renamed and transfered. Try that.

Second, considering you found these in a trainer...that means the values were edited on the fly via the default.xbe. Which i'm fairly positive would mean you can't edit them in the map itself. If nobody has figured it out by the time i'm back from my morning class... I have an idea, just don't have time to elaborate right now.
If somebody wants to go ahead and elaborate for this guy. Basically, rename the SP sword, then transfer it over to the mp map and swap the original swords itmc with the new one you renamed and transfered. Try that.

- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
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Did you try that before offering it as help? If you did, then you would have noticed the sword doesn't overheat or generate age.grimdoomer wrote:or you could just open up the sword in the weapons tag and change the age and heat values to 0. just an i dea works for any other waepon that ages or overheats.and im pretty sure if you put a negitive infront of the number there like -0.12345 then the ammo will go up after you fire.

im too lazy to try this but i cant see why ud have any problems...
go into a multiplayer map. go to the weapon tag, select the sword(not the one that says useless), make sure recursive parsed and sounds ARE NOT checked off, save the meta. Open ur map go to the sword, click inject and inject the meta u just saved. wala should work fine...
go into a multiplayer map. go to the weapon tag, select the sword(not the one that says useless), make sure recursive parsed and sounds ARE NOT checked off, save the meta. Open ur map go to the sword, click inject and inject the meta u just saved. wala should work fine...
Don't be.


- killarzachary
- Posts: 934
- Joined: Sat Mar 03, 2007 9:26 am
- Location: High School
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Yamagushi, that was a bit mean, he just dosen't use Entity, and also he likes to cheat, just because you don't like to cheat dosen't mean that no one should.Yamagushi wrote:please learn how to do the basics.... if your not interested in modding then get a trainer or a gameshark or something for your campaign cheating.....
