H2-Very Indepth Tutorial on Adding AI to a Map-By MilyardoX2
- killgore333
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- Thrasher Alpha
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Right side*Thrasher Alpha wrote:Look around on the left side.
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Select the 'nulled out' option mayb mayb?..
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OK, now I keep getting broken Idents...
I have like three or four broken Idents for the pelican. So I thought it might be because I don't have the pelican on the map, but then I transfered it into the map using insolence because Entity sucks for transfer. Anyways, yea, I still get broken Idents. Is that normal for this, because I know The Entity Chunk Adder gives you broken Idents for a lot of things, but I also know that the broken Idents will sometime cause the map to fail. So anyways, I'll just try it (again) with the broken idents, and if it doesn't love or it freezes again when I shoot my battler rifle, then it's either I did something wrong, or there is something wrong with the chunks I added to the BR.
I have like three or four broken Idents for the pelican. So I thought it might be because I don't have the pelican on the map, but then I transfered it into the map using insolence because Entity sucks for transfer. Anyways, yea, I still get broken Idents. Is that normal for this, because I know The Entity Chunk Adder gives you broken Idents for a lot of things, but I also know that the broken Idents will sometime cause the map to fail. So anyways, I'll just try it (again) with the broken idents, and if it doesn't love or it freezes again when I shoot my battler rifle, then it's either I did something wrong, or there is something wrong with the chunks I added to the BR.

- grimdoomer
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use entity 1.3.9 for chunk transfers, and do things one step at a time. If you try to add AI a pelican BR and maney other things all at once, your bond to have a bricked map. Add AI test it then amke a backup so if you screw up somewhere you can just copy your backup. And most importanly, take things one step at a time.

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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.