How Halo 3 Modding could work...
How Halo 3 Modding could work...
So far, we know how to make exact replicas of Xbox games, and i think the same with 360 games, involving raw dump, cd image, and whatnot. Since we can't mod Halo 3 using ftp or xsata or xport because there is no map pack download, (its all in the disc), we'll just have to burn a disc with the modded maps in it, and it should work. The only thing in the way is the absence of Halo 3 modding programs, we'll have to do it off of hex at first, but as soon as the programs are made, things will get easier.
- newbymodder
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bsp editing for halo 3 is already in the works i mean for making an app that can do it and as for the disc yes your right we will have to make illegal copies of it to mod the maps i think very few and far inbetween will actually mod halo 3 with the map maker that is going to be on the game there isn't too much need to mod it unless you feel like cheating 

Re: How Halo 3 Modding could work...
Lol...xgamer wrote:So far, we know how to make exact replicas of Xbox games, and i think the same with 360 games, involving raw dump, cd image, and whatnot. Since we can't mod Halo 3 using ftp or xsata or xport because there is no map pack download, (its all in the disc), we'll just have to burn a disc with the modded maps in it, and it should work. The only thing in the way is the absence of Halo 3 modding programs, we'll have to do it off of hex at first, but as soon as the programs are made, things will get easier.
We're a few steps ahead of you buddy.



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- latinomodder
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- newbymodder
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physics engine ftw lol. idk you can add a mod chip to a 360 but " if roumers are correct " it will automatically ban you from live so weigh modding vs live?
I think i'll just stick to halo 2 modding and trying to make most of the halo 3 stuff available for halo 2 and well if we can get the h2v map maker to work for xbox i'd say i wouldn't play halo 3 that much lol except for campaign
I think i'll just stick to halo 2 modding and trying to make most of the halo 3 stuff available for halo 2 and well if we can get the h2v map maker to work for xbox i'd say i wouldn't play halo 3 that much lol except for campaign
Re: How Halo 3 Modding could work...
xgamer wrote:So far, we know how to make exact replicas of Xbox games, and i think the same with 360 games, involving raw dump, cd image, and whatnot. Since we can't mod Halo 3 using ftp or xsata or xport because there is no map pack download, (its all in the disc),
Meh, I kinda dislike the idea of a modded 360, Seeing as it's always being updating and such. I'm fine with using XSata on the HDD though, so hopefully the DLC will come soon-ish after the initial release

Ugh.. something else which is kinda dodgy, not only is the process (taking apart your disc drive just to remove the spinning CD) an annoyance, but also seeing as Microsoft are banning for playing 'backups' right now, unless you got iXtreme, but how long will that firmware hold out..xgamer wrote:we'll just have to burn a disc with the modded maps in it, and it should work.
Obviously yes, otherwise there is no point to the program. If the map format stays the same as in the beta then we should be good, seeing as a few of us have already made editors for it.xgamer wrote:The only thing in the way is the absence of Halo 3 modding programs, we'll have to do it off of hex at first, but as soon as the programs are made, things will get easier.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.