PMI'd item not showing up
PMI'd item not showing up
I PMI'd the b40_shaftring into bloodgulch and the PMI went successfully, no errors or anything. I checked the bloodgulch.map.rebuild.map and it showed that it was a larger file than the original bloodgulch.map. So I opened up the modified bloodgulch into HMT, and I go into scenery and I don't see it in there. So I go into models, and I still don't see it. I tried rebuilding the map again and it still didn't work...
What do I have to do to get this thing to show up in HMT?
What do I have to do to get this thing to show up in HMT?

- Cryticfarm
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- bloodymess
- Posts: 44
- Joined: Sun Apr 15, 2007 2:25 am
Just tried that, didn't work :\bloodymess wrote:I had this problem once - anything I pmi'ed messed up. I just re-downloaded hmt and problem was solved.
Yes I did, and I'm not seeing a [mach] categoryUPS wrote:Did you rename the map to bloodgulch.map?
Edit:
Oh, also try looking for it in [mach] if you haven't already.


Make sure when you're rebuilding to add all the proper files to the box. Otherwise, no idea

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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I'm adding all the files that were extracted...Patrickh wrote:Make sure when you're rebuilding to add all the proper files to the box. Otherwise, no idea

I dunno, I'll just pmi something while following a tutorial to make sure I'm not doing something wrong, or if it's just my version of HMT, or whatever.
EDIT: Followed a tutorial word for word... didn't work...

Ok... I re-installed Halo, I deleted everything to do with HMT and downloaded the un-updated version (Just in case that was the problem..), put all of it's files back on my computer, and re-tried the PMI, and still, it didn't work.
But I was thinking and I have a question... for scenery, do I need to recursively save the meta..? Or do I not do that?
But I was thinking and I have a question... for scenery, do I need to recursively save the meta..? Or do I not do that?

- DeadHamster
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