Another probleme with tool

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max-0-matic





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Another probleme with tool

Post by max-0-matic »

There's the error I got:

#ERROR edge #3158 is open <red>.
#ERROR edge #3167 is open <red>.
#ERROR edge #3168 is open <red>.
#ERROR edge #3177 is open <red>.
#ERROR edge #3179 is open <red>.
#ERROR edge #3181 is open <red>.
#ERROR edge #3203 is open <red>.
#ERROR edge #3207 is open <red>.
#ERROR edge #3208 is open <red>.
#ERROR edge #3238 is open <red>.
#ERROR edge #3239 is open <red>.
#ERROR edge #3242 is open <red>.
#ERROR failed to build collision geometry.
#ERROR failed to import collision bsp.

Whats that mean...what the probleme :shock:
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Cryticfarm





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Post by Cryticfarm »

That error means you have holes in your map. Import the .stl file to see where they are. After go back to your map max file, either create polies in the holes or and a cap faces modifier(i think)
max-0-matic





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Post by max-0-matic »

What .stl file ?
max-0-matic





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Post by max-0-matic »

sry im just a beginner in modding
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hell_knight





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Post by hell_knight »

its not an STL its the WRL file it outputs it in the same folder as tool import it in 3ds and itll show ure errors
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Cryticfarm





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Post by Cryticfarm »

hell_knight wrote:its not an STL its the WRL file it outputs it in the same folder as tool import it in 3ds and itll show ure errors
Ya sorry bout the mistake. It was early in the morning when I typed it.
max-0-matic





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Post by max-0-matic »

thx
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Post by max-0-matic »

Wait, you said the file is in the same folder than tool, but I dont found it
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