Out with the new in with the old!?

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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DarkShallFall




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Out with the new in with the old!?

Post by DarkShallFall »

Concept
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Model
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Dont touch ma hog.
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Post by -DeToX- »

I prefer the new? But its still cool.
Last edited by -DeToX- on Wed Aug 08, 2007 10:59 am, edited 1 time in total.
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Post by CDK908 »

nice model....but i think they didn't use it for a reason :wink: it's not a warthog it's a doon buggy.
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Post by xzodia »

asuming this is for H2 i can help you inject it with working wheels and properish collision
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Post by killarzachary »

Wow, that looks fun to drive, you should try to build an obsicle coarse for it.
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Post by McJix »

xzodia wrote:asuming this is for H2 i can help you inject it with working wheels and properish collision
If you can get that to work, see if you can get an .item_collection for it, along with the other nessesary files, so others of us can use it too. Looks sweet.
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Post by Geo »

Smugglars Run, lawl.
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Post by CptnNsan0 »

try fitting a turret on the back of it.
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Post by DarkShallFall »

Rigging vehicles is rather simple Demonic and myself are pretty good at it so id have to decline your offer xodia
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Post by DemonicSandwich »

...Though we may need help with phmo collision...
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Post by Leiukemia »

Modelling is messy in areas. Also, if you're going for accuracy to concept I think you should start over. If you like it the way it is, then I think you should fix up the proportions, put in more triangles, and add more detail.
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Post by McJix »

Leiukemia wrote:Modelling is messy in areas. Also, if you're going for accuracy to concept I think you should start over. If you like it the way it is, then I think you should fix up the proportions, put in more triangles, and add more detail.
Yeah, its a little blocky. Starting from scratch would make it look better, but if you want to take the lazier approach, you can just do a mesh smooth and modify the geometry to you liking.

I'd still like to see a finished version though, and I'd like to be able to see it in some maps. Reminds me of a smaller Hellbender from UT2004.
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Post by newbymodder »

i like this just like an fast attack vehicle good for insertions lol sry thats the bf2 talking haha any way don't add a turret to it i like it like that but ya im very anxious to see the final i saw that pic along time ago along with the concept boat but i didn't like the pic but i like your model for it
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Post by ScottyGEE »

Add a turret on it and its the NOD dune buggy ;p
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Post by CptnNsan0 »

the two metal plates above the wheel look perfect for machine guns you could fire from inside the vehicle.
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Post by antszy101 »

ScottyGEE wrote:Add a turret on it and its the NOD dune buggy ;p
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Post by xzodia »

Darkshallfall wrote:Rigging vehicles is rather simple Demonic and myself are pretty good at it so id have to decline your offer xodia
o rly? no pix no pruf. :P
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Post by Leiukemia »

McJix wrote:
Leiukemia wrote:Modelling is messy in areas. Also, if you're going for accuracy to concept I think you should start over. If you like it the way it is, then I think you should fix up the proportions, put in more triangles, and add more detail.
Yeah, its a little blocky. Starting from scratch would make it look better, but if you want to take the lazier approach, you can just do a mesh smooth and modify the geometry to you liking.

I'd still like to see a finished version though, and I'd like to be able to see it in some maps. Reminds me of a smaller Hellbender from UT2004.
Mesh smooth isn't something suitable for a video-game type model. You'll just end up wasting tons of triangles on things that don't even need to be smooth. Don't waste your time with mesh smooth, it's better used for organic objects, such as a biped (still, only for an artistic use not to be used in a game).
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Post by DarkShallFall »

xzodia wrote:
Darkshallfall wrote:Rigging vehicles is rather simple Demonic and myself are pretty good at it so id have to decline your offer xodia
o rly? no pix no pruf. :P
Look in halo 2 modding disscussion under Team Acemods 3volved. We can do custom wheels custom hull and custom suspension. Theres your pics and proof.
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Post by newbymodder »

Darkshallfall wrote:
xzodia wrote:
Darkshallfall wrote:Rigging vehicles is rather simple Demonic and myself are pretty good at it so id have to decline your offer xodia
o rly? no pix no pruf. :P
Look in halo 2 modding disscussion under Team Acemods 3volved. We can do custom wheels custom hull and custom suspension. Theres your pics and proof.
amen

idk dark the turret on it? it would be hard to make it sit low enough to look good
Last edited by newbymodder on Wed Aug 08, 2007 7:50 pm, edited 1 time in total.
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