Just an idea, probably not possible
16 Player +
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SPARTAN-117[CHIEF]
- Posts: 66
- Joined: Tue Mar 02, 2004 3:26 pm
16 Player +
Would it be possible to make a map compatible with more than 16 people, and then altering the Halo files so when u create a server u could go over the limit of people in the server??
Just an idea, probably not possible

Just an idea, probably not possible
Over 3 lines of text. Read the rules before reposting.
the only reason why that's a problem is because whoever they hired to write the netcode did a pisspore job at it...no offense but if you make a multiplayer game, at least make it not lag on LAN play. use counterstrike's example, 150 or less ping on the worst dial up. if halo 2 ever makes it to pc i really hope no one lets gearbox get their hands on the project
its not possible to change how many players there are rite now. but if you've heard of the matrix online its coming out soon and it can hold at least 10,000 people in 1 server! plus its the entire city of new york with no loading points and u can go into every floor of every building. i mite stop modding halo when this comes out but ill be back for halo2.
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TehEvilModder2734
- Posts: 11
- Joined: Fri Apr 16, 2004 6:43 am
Its an MMORPG, but it looks cool... Most movie games that come out turn out to be shit... If they dont make mistakes like SWG than this game will be a very good one... I have my doubts and they are fortified by reason and suspect, I would wait for some REVIEWS, otherwise its money wasted(possibly).
Oh, and I dont think that they meant 10000 people on one server... even 8000 is a HUGE stretch from what the top-of-the-line servers are capable right now. If theyre claims are true(or maybe you just heard wrong...) than all I have to say is, wow.
Oh, and I dont think that they meant 10000 people on one server... even 8000 is a HUGE stretch from what the top-of-the-line servers are capable right now. If theyre claims are true(or maybe you just heard wrong...) than all I have to say is, wow.
....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d gameErno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
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{IAS}Bunkerking
- Posts: 720
- Joined: Wed Feb 04, 2004 3:44 pm
stop posting spaces!! y dont u make ur own forums site and then u can pay 4 ur own bandwith u waste! the matrix online features u as a person that jst escaped as a freed mind and u work ur way up building skills. u can jump from building 2 building and run on walls and all that awesome stuff (except fly like neo
) but the cool thing about it is that u can hack anything in2 it like hack the best weapon in or hack new skills in2 urself! umm about the 10,000 people in a server i might have heard wrong but i remember hearing some commentary about it on the new dvd and they said there was some new type of hosting out or w/e that makes that possible
night fire: 32 (also hosted by gamespy, but nightfire PC is crap)XeRoWaVe wrote:....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d gameErno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
counter strick: 32
MoH: Not sure, but it's a crap load.
Welcome to GTA 3 online.blink 182 wrote:its not possible to change how many players there are rite now. but if you've heard of the matrix online its coming out soon and it can hold at least 10,000 people in 1 server! plus its the entire city of new york with no loading points and u can go into every floor of every building. i mite stop modding halo when this comes out but ill be back for halo2.
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sharkface217
- Posts: 377
- Joined: Tue Jan 27, 2004 3:46 pm
UT2004XeRoWaVe wrote:....tell me one online game that can hold more than 16 players in a game besides rpg onlines...halo cant socom cant none can hold more than 16 players in a real time 3d gameErno wrote:The real reason they limited it was because bungie and mircrosoft knew that gamespy sucked and couldn't handle 32 player games for Halo.
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sharkface217
- Posts: 377
- Joined: Tue Jan 27, 2004 3:46 pm
Lol, and their should be a way to make people with high ping, say over 110, to not join ur game. My comp crashed (really) when this australian 6-year-old joined my game with like 2000 ping.............WISEASS wrote:how bout 128?Duffmn04 wrote:maybe halo2 will be like BF:1942 and you will be able to have 64 players on huge maps. Can you say, most awesomest thing ever?
that would kick ass.
i would love that.
can the xbox only link to 4 xboxes, or can it link up mre?
