Removing spwans points

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Assisting





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Removing spwans points

Post by Assisting »

can someone help me removed spwans points in containment.
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CptnNsan0




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Post by CptnNsan0 »

I don't know if you can remove them but you can put 2 spawns in the same location using entity's bsp viewer.
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Post by Assisting »

i kno but like i freeze like auto
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Post by CptnNsan0 »

then your doing something wrong because putting spawns together won't freeze your map.
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Post by Assisting »

all i did was build my track then i put all the 144 spwans in one spot (didnt work) then i moved it around (still didnt work) i have no idea wats wrong.
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Post by CptnNsan0 »

maybe it has something to do with what you did to your map.
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OwnZ joO




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Post by OwnZ joO »

If you spawned 144 things through the itmc, then that's probably your problem, I've never done that, but I've heard over 99 things will make your map freeze.
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Post by -Legendary- »

Aren't they chunks? You can just remove them.
OwnZ joO wrote:If you spawned 144 things through the itmc, then that's probably your problem, I've never done that, but I've heard over 99 things will make your map freeze.
And some maps allow a little over 99.
But I dont think 45 over ;x
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Post by Assisting »

i mean the spwans there r 144 and they were all in one spot.
bot now i moved them. also i didnt it in the bsp view thing.
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Post by CptnNsan0 »

wait. Are you talking about player spwans? machine spawns? or what?
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Post by Assisting »

player
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Post by CptnNsan0 »

there were already that many spawns or did you add any?
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Post by Assisting »

thats the amount
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Post by CptnNsan0 »

hmm then I'm not sure. moving spawns would not have messed up your map. You must have done something prior to moving spawns that messed it up.
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Post by Assisting »

well when i get back on in like a hour or so ill explain wat i did.
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Post by Assisting »

1st off I stared off by duplicating super sheild or somethin. then i change that to the track. after that amd saveing the map i went to collection master and edited the track. after that i went back to entity and did the netgame thing then made my track.
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Post by Zone 117 »

Well for player spawns, like Legendary said, just open the scnr chunk cloner in Entity, select a player spawn chunk, and click delete, then add meta to map.
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