hmt 3.5 & xbox maps
hmt 3.5 & xbox maps
I'm thinking that hmt v3.5 might actually allow map rebuilding... or something like it. I think, if we move the sbsp meta, and add a bit of "CACA CACA" into the garbage area of the map, we might be able to see Perfect model injection, as well as full modding of the maps. This is only my first opinion/theory on the subject, but seeing as hmt3.5 fully extracts the map files, I have a feeling that we will one day be able to make SP->MP conversions on xbox. (of course, the sp map segment would need to be smaller than the mp bsp).
Not entirely true - there is garbage at the end of the file which means the SP bsp could be bigger, as long as you could correct all the pointers.of course, the sp map segment would need to be smaller than the mp bsp
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Answer: Yes.
Firstly, I found the project back on August 3rd, 2003, while scouring the net for such projects. I then told my friend, Miketang, who then told Xantium on xbox-scene about it. Two days later, there was a news article about it. That was the day of the flood. (pun not intended). I didn't get any credit for finding the project that PfhorSlayer had set up in May of '03. I just sat there, and I'm still here... for the hope of getting a fun mod together... a new water-wars map... if you will... a paradise-style map with waterfalls and such.
Firstly, I found the project back on August 3rd, 2003, while scouring the net for such projects. I then told my friend, Miketang, who then told Xantium on xbox-scene about it. Two days later, there was a news article about it. That was the day of the flood. (pun not intended). I didn't get any credit for finding the project that PfhorSlayer had set up in May of '03. I just sat there, and I'm still here... for the hope of getting a fun mod together... a new water-wars map... if you will... a paradise-style map with waterfalls and such.