D-Day.

This forum is for files only, Utilities and Hacks go here, not skins.
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

D-Day.

Post by koekoek »

This is my third mod,
I really have to thank Darkshallfall for his amazing models.
This is the beta version so i just want to know what you guys think of it.
It's for Zanzibar.
Here are some pics:

Link: http://www.savefile.com/files/903345
Description:

This is just a beta version:
weapons: all the models are changed to WWII models.
the weapons are all balanced.
characters: the masterchief is marine and the elite is still the normal elite.
I still have to do the spawns and the collisions and all but i think this is a good start.
It is defenetly fun to play but I want it to be kickass so give me tips and plz pm me if you know how to fix collision.
The map is partialy skinned the sky is changed, i added some fog and edited the lightmap.
I'm sorry for the poor pics.
Attachments
boats.JPG
boats.JPG (152.41 KiB) Viewed 2031 times
turret.JPG
turret.JPG (164.3 KiB) Viewed 2029 times
Last edited by koekoek on Sun Aug 12, 2007 12:57 am, edited 2 times in total.
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

No description, No download ... doesn't look good. Sorry. :(
Image
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

Post by koekoek »

what do you mean by that???
Isn't it a good mod or...
I don't get it???
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
User avatar
killarzachary




Coagulator Recreator Snitch!

Posts: 934
Joined: Sat Mar 03, 2007 9:26 am
Location: High School
Contact:

Post by killarzachary »

You didn't make the models, all you did was place a few things. and change the lightmap.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

Image
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

Post by koekoek »

Hey i never said i made the models.
OOh and something else it will be an AI mod.
EDIT: this is a beta i'm not ready at al this is the idea and i need good ideas from you guys.
OK
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
User avatar
Thrasher Alpha





Posts: 517
Joined: Wed Jun 28, 2006 6:07 am
Location: United States Of America
Contact:

Post by Thrasher Alpha »

Someone was already making a D-Day mod, if i remember, it was back in the bigining of 07...
Image
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

Post by koekoek »

I know but is it released yet???
NO;
And i'm doing this mod to learn not to get credit.
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
User avatar
DrXThirst




Connoisseur Foundry Pyre

Posts: 3011
Joined: Fri Jun 29, 2007 6:28 am
Location: Georgia
Contact:

Post by DrXThirst »

Don't release a mod that you are using to learn stuff. Release a mod AFTER you've learned stuff. :roll:
Image
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

Post by koekoek »

I released this mod to get some comment of sorts as good job or that is wrong and try to do that and ad more things such sort of comment not the comment you give like ooh youre a noob and you have think logically and don't think that but do it and blahblahblah.
EDIT: and i've been busy with my ai for more then a week now and they just do not appear on the map even not with yelo and i have done everything wright as in the tutorials.
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
User avatar
smokey





Posts: 391
Joined: Tue Jul 25, 2006 5:39 pm

Post by smokey »

Haha you WOULD say that your mods are the best :P. lmao.

I actually tested this, and it is not bad at all. Much better than many of the projectile swaps we've been seeing lately. Back of the kid drxthirst. Just because you are almighty doesn't mean you can bash this kid's first ever posted mod. I mean seriously...who do you think you are? Get over yourself. K thanks.

To sum it up koekoek, I think you could maybe add some rain or something, but this is not bad...not bad at all. Keep it up.
User avatar
MilyardoX2




Wordewatician 500

Posts: 821
Joined: Mon Jun 26, 2006 9:16 pm

Post by MilyardoX2 »

looks pretty cool, maybe could be used for a WW2 video?
User avatar
newbymodder




Blacksmith Articulatist 500

Posts: 1475
Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas

Post by newbymodder »

its nice that ur trying a new mod with skins models and balanced play but i think Darkshallfall beat u too it http://forums.halomods.com/viewtopic.php?t=62279 and there was another one from either last year or the very beginning of this year that was also WW1/ WW2 related

I edit this because i see now u want feedback on what to do maybe look at dark's and then find the other d-day mod for zanzi and compare and contrast the differences from ur mod to there's

for good feedback lol this is mine the water needs a little bit of changing fix the lightmapping more add a skin which u said u were working on get the AI working maybe change the Elite to something else or skin there armor to look a little different
Image
Join Halo 2.5, Can't stop never stop modding halo 2 http://www.halo25.co.nr/
User avatar
dec1234





Posts: 823
Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:

Post by dec1234 »

The ships are just boxes... and they have no UV or Texture Map.. Did the covenant elites help out in world war 2?

This looks unfinished.. :?
Image
User avatar
Sgt.Peppers




Snitch! Connoisseur

Posts: 2277
Joined: Thu Jul 06, 2006 1:25 pm
Location: Texas

Post by Sgt.Peppers »

I see....red waves....and....some boat....things.
User avatar
DJ_Gnomey




Connoisseur

Posts: 490
Joined: Sun Apr 15, 2007 9:31 am
Location: New York
Contact:

Post by DJ_Gnomey »

1. Mod is unrealistic in a bad way.

2. Don't host pictures on HaloMods, we are trying to conserve bandwidth so we can bring you outstanding mods (can't say this counts as one).

3. Use Yelo to take pictures, it makes the world go round in the modding community! :)

4. Skin all the water bitmaps, not just it's small close range detail layers.

5. In picture #3 the turret is partly (if not al by these off centered pictures) in mid air by it's floor mount.

Sgt.Peppers wrote:I see....red waves....and....some boat....things.
6. Indeed, is this the entire map and you closed off the rest with machs or whatnot? Or did you not do anything else to the map (including skinning it) and there is nothing else changed. :?
Image
UpsetSpy




Coagulator Wordewatician 100

Posts: 146
Joined: Fri Jun 16, 2006 6:05 am
Location: Emerging from that dark hole in which hid for the past months

Post by UpsetSpy »

smokey wrote:
Haha you WOULD say that your mods are the best :P. lmao.

I actually tested this, and it is not bad at all. Much better than many of the projectile swaps we've been seeing lately. Back of the kid drxthirst. Just because you are almighty doesn't mean you can bash this kid's first ever posted mod. I mean seriously...who do you think you are? Get over yourself. K thanks.

To sum it up koekoek, I think you could maybe add some rain or something, but this is not bad...not bad at all. Keep it up.
I agree with what he said, we were all NEW once, so just chill, I actually kinda like this mod, hopefully the final is A LOT better though, it needs plenty of improvement, but its not bad for a first...Well a :roll: BETA :roll: of a first.
*sarcasm* .ǝ1dɯɐxǝ uɐ sɐ poɯ ʎɯ buısn ɹoɟ xɥʇ puɐ 'ɥo
Needs motivation to continue modding =[
Lockdown - 85% Updated 9/11
GridIron 1.1Prisoner: UPDATED 9/6!
User avatar
xlRainlx




Illusionist Coagulator Connoisseur

Posts: 852
Joined: Thu Oct 05, 2006 8:30 pm
Location: Spirit of Fire Gamertag: Mal Vulcan
Contact:

Post by xlRainlx »

dont you mean

http://forums.halomods.com/viewtopic.ph ... 75&t=55511
-
http://forums.halomods.com/viewtopic.ph ... 66&t=50150
-
and
-
http://forums.halomods.com/viewtopic.ph ... 67&t=48366

>.>


___________________________________

mod doesnt look that bad btw. but please dont release betas, they make baby Jesus cry. Post pictures of your mod in the pictures section instead that what I always do when I want some feedback on a mod/project.
Image
The Crow has taken flight
Veegie wrote:Crap, forgot to pass it through my xlRainlx-standard check.
User avatar
blahblah675





Posts: 48
Joined: Fri Jun 01, 2007 4:34 am

Post by blahblah675 »

Well, I think it was pretty good , you could of added more things to the map tho like ai, new models, and couple of skins. Then it would outstnading :wink:
User avatar
koekoek





Posts: 254
Joined: Wed Jun 06, 2007 7:20 am
Location: My desk

Post by koekoek »

i've tried to add ai but everything is going fine untill they don't show up ingame, an i did use yelo.
When the game is great.... The gamer has to be greater.
Such is the rule of honor.
Post Reply