Big Question for a Big Noob:
I understand that in order to put a new scenery item in bloodgulch, one has to save the mete file of the scenery item and go through the steps of re-building a bloodgulch map. Does anybody have a quicker way of doing this crap? it takes too long and half the time it doesnt work! A tip would be great. Thanks.
Big Question about scenery
actually thats the only way to do it now-a-days, when u save the meta, make sure u click on the check box that says recursive, then batch extract the bloodgulch map, copy all the files that came out of the extraction of the scenery, then rebuild, and add *scenery name here*.scen.meta into the additional files box. then open up spark edit, and goto tools --> import tag, then on the top select thingy pick scenery, and on the bottom select the scenery that u imported. and there u go now just swap an existing peice of scenery with the one u added.
hope this helps
second of all, u dont have to decrap the scenery models, they inject perfectly already.
hope this helps
first of all u gotta give ppl more inf.HoboRockAssassin wrote: no
rebuild and decrap
second of all, u dont have to decrap the scenery models, they inject perfectly already.

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thanks yall
i still got one more problem, ive done every step correctly but there is something wrong. When i'm in spark edit, i select a peice of scenery, then i go to swap under object properties and click on the tree that i imported from b-30. When i click on the tree, under the swap menu, sparkedit has an error and closes down!! does anyone know why this happens?
i still got one more problem, ive done every step correctly but there is something wrong. When i'm in spark edit, i select a peice of scenery, then i go to swap under object properties and click on the tree that i imported from b-30. When i click on the tree, under the swap menu, sparkedit has an error and closes down!! does anyone know why this happens?