hud reticle problems(custom ndht's)

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blackdiamond





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hud reticle problems(custom ndht's)

Post by blackdiamond »

http://forums.halomods.com/viewtopic.php?t=42330

that tutorial isn't working for me since adobe photoshop doesn't support channels, the red, green, blue, and alpha channels. is there another program that i can do it with? i


EDIT: also, when i do get it working, how do i get the "press x for THIS" and how do i edit the secondary weapon thing on the top-right of the screen, and lastly, how do i make it smaller so that the split-screen and quadriple-screens can see the bitmaps


mainly all i want is custom crosshairs with a working alpha channel program, and to change a couple other bitmaps
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Post by xbox »

gimp supports channels
http://www.gimp.org/
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blackdiamond





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Post by blackdiamond »

oh cool! actually, thats in the utilities with the dds plugin, when my dad wakes from his nap, ill ask him if i can install it

EDIT: how do i install the dds plugin? i dont understand
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Post by xbox »

you need permission to install a file?
go here and paste the plug in -
C:\Program Files\GIMP-2.0\lib\gimp\2.0\plug-ins
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Post by kibito87 »

Photoshop does support channels. Where the layer's tab is...to the right of that is the channels tab.
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Post by plattypuss »

i read in its tuts that it does NOT
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blackdiamond





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Post by blackdiamond »

HEY I DID IT WITH dxtbmpx IN THE UTILITIES SECTION YAYYYYYYYYYYYYYYYYYYYYYYYYYY
blackdiamond wrote:EDIT: also, when i do get it working, how do i get the "press x for THIS" and how do i edit the secondary weapon thing on the top-right of the screen, and lastly, how do i make it smaller so that the split-screen and quadriple-screens can see the bitmaps
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.

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Post by DJ_Gnomey »

plattypuss wrote:i read in its tuts that it does NOT
Anything in GIMP is completely out beat in Photoshop. Especially CS3 Extended Edition. The Alpha Channel can be toggled on and Off like Kibito said, in the layers tab.
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