EDIT 3: Nevermind guys, I changed some permissions and was able to resize the texture, and I figured out that the properties window was gray simply becuase I had not selected any folders in the hierarchy view. Once I selected mission the options showed up. That is all.
BTW wanksta, I think it can be 128x128 too, because I noticed one of my textures was 128x128 pixels, and it compiled fine. So yeah.
And now I have another small problem. Well... when I compiled my structure, it said it has some leaves that had errors or something along those lines... now when I compile my map to test, I find that some of the platforms are what they looked like in Gmax after I flipped them-if you look at them from above, the tops are not visible, and vice versa from the bottom. If you're IN the platform, both sides are visible (but once I fall into a platform in the game, I can't get out

).

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