Cloning chunks?
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Cloning chunks?
How does cloning chunks multiply objects on a map? Because I did this and I cloned 6 chunks and only got one object.
"Open up your map in entity and go to the scnr tag and go to netgame equipment. Right click and hit clone chunk. A box will pop up then go to netgame equipment and find your item (super shield (1) click on it and select how many chunks you want to add to it (making copies of it) and hit clone. No more then 99 chunks can be in a map. Once its cloned hit add meta to map."
"Open up your map in entity and go to the scnr tag and go to netgame equipment. Right click and hit clone chunk. A box will pop up then go to netgame equipment and find your item (super shield (1) click on it and select how many chunks you want to add to it (making copies of it) and hit clone. No more then 99 chunks can be in a map. Once its cloned hit add meta to map."

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- Posts: 93
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- Posts: 93
- Joined: Wed Jun 15, 2005 9:08 pm
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- Posts: 93
- Joined: Wed Jun 15, 2005 9:08 pm
No it said done and every thing was fine. Is there a minimum number of chunks to clone? Also for your tutorial I only need to use "Collections Master" only once right?
OK Darkmatter's controls are extremely hard to use. It also did not position them correctly made me want to stick a fork in my eye.
O an also with darkmatter there was all the extra Machs I made, there were indeed on top of one another Entity must have been selection all of them so I could not even separate them.
OK Darkmatter's controls are extremely hard to use. It also did not position them correctly made me want to stick a fork in my eye.


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(1.0.2464.32427) But its called Entity with AI. I downloaded a pack of every entity so I am going to try older ones because I used to make race tracks (long time ago) and they worked almost perfect for the most part. But I don't remember what entity it was. So I will keep testing. 
Edit. Entity Beta 1.3 Did a good job positioning them but the ramps were straight and in entity they were ramps (like the containment gate) So I guess that would be Pitch?
Entity 1.4 I don't even know what was going on, all the collections were flat, it was like a old doom game. :X
Entity 1.3.7 Same as beta 1.3
Entity 1.3.8 Same as beta 1.3
Entity Alpha 1 Has gotten every thing the closest I think its also the one I used to use.

Edit. Entity Beta 1.3 Did a good job positioning them but the ramps were straight and in entity they were ramps (like the containment gate) So I guess that would be Pitch?
Entity 1.4 I don't even know what was going on, all the collections were flat, it was like a old doom game. :X
Entity 1.3.7 Same as beta 1.3
Entity 1.3.8 Same as beta 1.3
Entity Alpha 1 Has gotten every thing the closest I think its also the one I used to use.

Last edited by fodelement on Wed Jul 11, 2007 6:58 am, edited 1 time in total.

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- Posts: 93
- Joined: Wed Jun 15, 2005 9:08 pm
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- Posts: 93
- Joined: Wed Jun 15, 2005 9:08 pm