Serious Problem that needs to be solved.

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*phantom48*





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Serious Problem that needs to be solved.

Post by *phantom48* »

hey guys, whaz up. im using the latest version of entity UE and i have a problem. i have searched but nothing comes up. i want to get a phantom into containment. i have succeeded at this, and it is drivable, but one problem- NO SOUNDS. when i searched i found one that said "use entity and check recursive parsed and sounds" but when i do that and drag and drop it freezes and it never says "done" and containment becomes untouchable in entity. guys please hellp me here. even with weapons it freezes when transfering. (AND YES, i have the paths to mainmenu and sp shared and shared in already). so please help me,
\
phantom48
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foxfanatic23I7




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Post by foxfanatic23I7 »

Drag and drop in entity?
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*phantom48*





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Re: Serious Problem that needs to be solved.

Post by *phantom48* »

*phantom48* wrote:"use entity and check recursive parsed and sounds" but when i do that and drag and drop it
i was using entity. :cry:
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foxfanatic23I7




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Post by foxfanatic23I7 »

Yea, but that doesn't make sense, because you are supposed to save it in a folder and then build it back into the map.
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kibito87




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Post by kibito87 »

Entity does have a drag and drop function. It seems as though it doesn't work for everyone. Try recursively saving all the sounds and inject them before injecting the actual phantom. When you go to inject the phantom, don't check off sounds.
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*phantom48*





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Post by *phantom48* »

guys this still isnt working... could anybody here transfer it for me using entity drag and drop with recursive parsed and sounds and then send me or post the ppf??? that would be great, because in 2 days, ive gotten nowhere.
mushrooms are cool. Yes, Missa Lucky is nice to you.

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Post by *phantom48* »

*bump* guys please i need some help here! wth should i do?
mushrooms are cool. Yes, Missa Lucky is nice to you.

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kibito87




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Post by kibito87 »

Check recursive and parsed. Then click the save button. Save it to a folder. Then go to your map and check recursive and parsed again. Then hit the build button and let it build your item into the map. Walla!
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Post by mr_penguin »

you could swap the banshee sounds with the phantom. Do you want the sounds exactly like the phantom or can they be a little different?
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*phantom48*





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Post by *phantom48* »

well i would prefer the phantom. but seriously has anybody gotten sp to mp sound conversions to work???
mushrooms are cool. Yes, Missa Lucky is nice to you.

~Phantom48
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