Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
mr_penguin
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by mr_penguin » Thu Jun 28, 2007 3:18 pm
how would I make a fixed turret turn all the way around
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Infern0 wrote: You just shave the excess bush and burn the leftovers.
mr_penguin
Posts: 541 Joined: Thu Feb 08, 2007 5:39 pm
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by mr_penguin » Sat Jun 30, 2007 10:58 am
anyone
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote: You just shave the excess bush and burn the leftovers.
Elite747
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by Elite747 » Sat Jun 30, 2007 11:11 am
Open the vehi tag in the meta editor. There are two values there that stops rotation at a certain point on both sides. (I forget the names, but they are pretty much self-explanatory.) Just make those values 0.
mr_penguin
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by mr_penguin » Sat Jun 30, 2007 11:16 am
that only allows the HUD to turn all the way around, the turret still stops turning at a certain angle
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote: You just shave the excess bush and burn the leftovers.
Tural
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by Tural » Sat Jun 30, 2007 11:24 am
In the mode tag, there's a maximum look angle value.
mr_penguin
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by mr_penguin » Sat Jun 30, 2007 11:28 am
Tural wrote: In the mode tag, there's a maximum look angle value.
sorry for the noob question but where is it located, I can't find it in entity
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote: You just shave the excess bush and burn the leftovers.
Tural
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by Tural » Sat Jun 30, 2007 11:34 am
It doesn't appear to be mapped out in the Entity plugin.
Edit: Actually, it may not be in the mode. Gah, I've not having an intelligent day. I'll go find it.
Edit 2: May be in the Vehi. Up and down angles are there. I don't know. Just ignore me for today.
mr_penguin
Posts: 541 Joined: Thu Feb 08, 2007 5:39 pm
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by mr_penguin » Sat Jun 30, 2007 11:40 am
Tural wrote: Gah, I've not having an intelligent day.
I get them too, don't worry about it
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote: You just shave the excess bush and burn the leftovers.
mr_penguin
Posts: 541 Joined: Thu Feb 08, 2007 5:39 pm
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by mr_penguin » Mon Jul 02, 2007 6:36 pm
bump
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote: You just shave the excess bush and burn the leftovers.
x13igDudex12
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by x13igDudex12 » Mon Jul 02, 2007 6:59 pm
as much as you want your question answered don't bump a lot. ha.
but I've got nothing to do, ill look it up real quick.
edit:
I'm comparing the gauss turret and the human turret. I see one big difference that might be it.
I'm gonna post again with a picture.
x13igDudex12
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by x13igDudex12 » Mon Jul 02, 2007 7:20 pm
Never mind you cant see it.
Try changing the YAW MIN and YAW MAX of your turret under the Seats in the weap tag to 0.
if not that then copy everything under seats from the warthog turret to the h_turret_ap
G.I.R.
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by G.I.R. » Mon Jul 02, 2007 7:25 pm
Don't DP, kay? k.
Agent ME
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by Agent ME » Mon Jul 02, 2007 9:48 pm
Might be something in the HLMT tag.
xzodia
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by xzodia » Tue Jul 03, 2007 4:58 am
Agent ME wrote: Might be something in the HLMT tag.
whats your basis for that assumsion?
it in the vehi tag...x13igDudex12 may be right
x13igDudex12
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by x13igDudex12 » Tue Jul 03, 2007 7:44 am
i double posted because i had a big picture from entity but got shrunk by my image host. chill bro.
And since he hasn't tested it yet, ill go try it now.