[HUD skin] Shield Bar
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
-
- Posts: 64
- Joined: Sat Dec 16, 2006 3:49 pm
- Location: Moncton, New-Brunswick, Canada
- Death~John
- Posts: 366
- Joined: Sat Dec 09, 2006 7:57 pm
- Location: "Make love, not war. Condoms are cheaper than guns" - Tilda Swinton
- Contact:
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
- CabooseJr
- Posts: 4592
- Joined: Wed May 11, 2005 8:09 am
- Location: Valve knows a lot about my cookies.
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
the edges look terrible.

© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
- Death~John
- Posts: 366
- Joined: Sat Dec 09, 2006 7:57 pm
- Location: "Make love, not war. Condoms are cheaper than guns" - Tilda Swinton
- Contact:
- Death~John
- Posts: 366
- Joined: Sat Dec 09, 2006 7:57 pm
- Location: "Make love, not war. Condoms are cheaper than guns" - Tilda Swinton
- Contact:
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
Okay the shield bar in Halo 2 Xbox always meets with the top of the motion tracker with the bottom of the shield bar. (Sorry I'm a halo nerd and i just had to tell you, but don't ask me for the cordnates.)EchoRanger449 wrote:Well I don't know if it is off center with the Halo 2 radar, but with the original radar, it seems perfectly aligned, I think.
nice job, I can't edit HUD for ****

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
Yea possible u need to make the shield bar height bigger (only the bottom) cause when I was skining the shield bar was not on top of each other so i hav to move it up and right a bit i took me like 20 tries to get it correctly.EchoRanger449 wrote:Yes, I analyzed the distances pretty hard and the only thing I can say that is off is the shield emblem. However, the position in the shield bar is fine, just not the shape.
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
- CabooseJr
- Posts: 4592
- Joined: Wed May 11, 2005 8:09 am
- Location: Valve knows a lot about my cookies.
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
whats up with the (more realistic), it looks good now but why did you (more realistic)? nothing in halo is realistic.

© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
- {SMT}iguana
- Readers Club
- Posts: 184
- Joined: Tue Apr 17, 2007 4:05 pm
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |
- Blood_Demon
- Readers Club
- Posts: 51
- Joined: Sat Oct 20, 2007 11:02 am
- Location: Mars
Good bump.
You apply it onto bitmaps.map if it's bitmaps.ppf, and bloogulch.map if it's bloodgulch.ppf. Understand?

You apply it onto bitmaps.map if it's bitmaps.ppf, and bloogulch.map if it's bloodgulch.ppf. Understand?

For anybody still wondering where FTD has gone, here it is.
- EchoRanger449
- Posts: 463
- Joined: Thu Aug 10, 2006 2:44 pm
- Location: It was all fun
- Contact:
![]() |