Beam projectile problems
Beam projectile problems
im trying to make my sniper rifle shoot sentinal beams (can't spell good). ive been browsing through my HMT for awhile, still can't figure it out. if someone could tell me how to access it, that would be a big help.
select your MP map.
batch extract, extracting meta data and bsp
go to 2 betrayals, find projectile, and recursively save the meta of the sentinel beam into the some folder as your batch extract.
add a clean MP map to that folder (the same one you extracted)
rebuild, adding all of the files in weapons/sentinel or whatever.
select no to all three questions it asks you.
batch extract, extracting meta data and bsp
go to 2 betrayals, find projectile, and recursively save the meta of the sentinel beam into the some folder as your batch extract.
add a clean MP map to that folder (the same one you extracted)
rebuild, adding all of the files in weapons/sentinel or whatever.
select no to all three questions it asks you.

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
any time.Impreza wrote:thanks pat.
Tyler777 wrote:but cant u just do it the normal way with HHK? or u could use C#MT it does not crash as much


conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
- finalbout100000
- Posts: 74
- Joined: Sun Jun 10, 2007 10:54 am
are you retarded? [size=0]lol jkfinalbout100000 wrote:Isnt the Sentinal Beam a Weapp as well as Proj or am i thinking of the character, and even if, isnt there a way to hold the sentinal that shoots sentinal beams?

its a projectile...thesentinal is a bipd...in halo 2 the bipd held a weapon in halo 1 sentinals are invincible...(your thinking of halo custom edition)
Last edited by Andrew_b on Fri Jun 29, 2007 2:25 pm, edited 1 time in total.
It's all three, and as for holding the sentinel: CE or extremely good remodel.finalbout100000 wrote:Isnt the Sentinal Beam a Weapp as well as Proj or am i thinking of the character, and even if, isnt there a way to hold the sentinal that shoots sentinal beams?

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
- finalbout100000
- Posts: 74
- Joined: Sun Jun 10, 2007 10:54 am
well that wasnt very niceAndrew_b wrote:are you retarded? [size=0]lol jk[/size]

isnt there a way to do that for PC besides remodeling? u cant just tell mc to hold a bipd as a weap? or would it show as 3rd P model and not 1st P?Patrickh wrote:It's all three, and as for holding the sentinel: CE or extremely good remodel.
- finalbout100000
- Posts: 74
- Joined: Sun Jun 10, 2007 10:54 am