real quick skinning question
-
- Posts: 133
- Joined: Fri May 25, 2007 2:59 pm
real quick skinning question
when i skin, as i go further away from the object, the object with start to fade black. i cliked no mip things when i save. how do i stop this?
But by doing that your forcing the engine to use the highest quality of texture all the time.. which can potentially slow down your game.antszy101 wrote:Use the Halo 2 machinima companion to remove the Lods
Try it with mipmaps, and then try different programs to inject.. sorry i can't remember the best way at the moment.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
-
- Posts: 133
- Joined: Fri May 25, 2007 2:59 pm
Save it with 'Generate MIP Maps' on.
antszy101, as Prey said, That's a terrible solution. Everyone who suggests that is giving terrible advice. It's a very simple problem to solve, using that program to remove LODs is not the proper way to solve it. The only possible explanation for using that would be if the free programs (For people skinning with Paint or whatever) sucked and didn't support MIP Maps.
antszy101, as Prey said, That's a terrible solution. Everyone who suggests that is giving terrible advice. It's a very simple problem to solve, using that program to remove LODs is not the proper way to solve it. The only possible explanation for using that would be if the free programs (For people skinning with Paint or whatever) sucked and didn't support MIP Maps.
-
- Posts: 133
- Joined: Fri May 25, 2007 2:59 pm