how do i make ai not spawn in sapiens render view

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wanksta
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how do i make ai not spawn in sapiens render view

Post by wanksta »

im getting this error right before sain crashes. it always happens and its prettty obvious what it is.
06.19.07 12:02:23 AI knowledge database (768 entries) is full (warns once every 30 sec)
06.19.07 12:02:27 EAX: 0xFFFFFFFE
06.19.07 12:02:27 EBX: 0x05732301
06.19.07 12:02:27 ECX: 0x0013F248
06.19.07 12:02:27 EDX: 0x000002CC
06.19.07 12:02:27 EDI: 0x0013F248
06.19.07 12:02:27 ESI: 0x00000000
06.19.07 12:02:27 EBP: 0x0013F120
06.19.07 12:02:27 ESP: 0x0013F110
06.19.07 12:02:27 EIP: 0x7C90EB94, C3 8D A4 24 ?????
06.19.07 12:02:27 EXCEPTION halt in \halopc\haloce\source\ai\actors.c,#3851: (fabs(control_data.throttle.i) <= 1.0f) && (fabs(control_data.throttle.j) <= 1.0f) && (fabs(control_data.throttle.k) <= 1.0f)

basically to much ai and it crahes. and the reason thers to much ai is cause for some stoopid reason sain places ai automatically even when its checked "not initially created and it spawns on a check point. so does anyone know how too make ai not spawn in sain or sapien so i can fucking finish this solo map.
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

I don't think you can. Here are some possible solutions:

1. Don't make the AI concentrated too much in one area. You can still have the same amount of AI but less concentrated in an area and sain won't crash.

2. Don't make so much AI-whenever you get that "AI knowledgebase is full", it basically means this map will run but it'll lag so much that it's not even worth having that much AI.
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wanksta
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Post by wanksta »

i know the map is fine cause im spawning the ai on each checkpoint. so that the 2nd encounter dosent spawn until the first is dead and the 3rd encounter dosent spawn until the 2nd is dead and so on. but in sain they alls spawn at once for some reason.
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wanksta
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Post by wanksta »

0m3g4Muff1n987 wrote:I don't think you can.
guess what.
i figured it out.
type Ai_erase_all and it will clear the ai of the map until you reset the map.
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

Well good for you. Good luck on your map.

(And wow you've been active in all the forums in the last few minutes)
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Andrew_b




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Post by Andrew_b »

well when i uncheck the box respawn enabled in the necounter list the ai doesnt show...or if i set respawn enabled and make the max respawns of the swaad 1 only 1 ai shows up, but everything else works in game.
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

Yeah, that's what's supposed to happen.
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Andrew_b




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Post by Andrew_b »

i know...i was telling him....
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