Alright, I've added a new biped, changed the master chief's hlmt to the new one.
I feel like a nub asking this (I've always been more of a level structure and environment modder) but how would I fix the vehicle seats? My new biped cannot enter vehicles.
Thanks for any help,
Zone.
Fixing New Biped Vehicle Seats
Fixing New Biped Vehicle Seats


[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
Go to the vehi tag you are trying to get in. in Entity.
Go to tools>show... and check show invisibles.
Scroll down to the group titled seats 114.
The first SID you see has something along the lines of banshee_d or warthog_d, depending on the vehicle.
Change that SID to a seat that the character CAN get into. For a marine, this would be a warthog or a ghost. If the character cannot get in any vehicles to begin with, I am not sure if it is possible.
warthog_d = warthog driver
warthog_p = warthog passenger
warthog_g = warthog gunner
banshee_d = banshee driver
ghost_d = ghost driver etc...
If you need to find one, just go to the vehicle and copy the SID that it has.
Go to tools>show... and check show invisibles.
Scroll down to the group titled seats 114.
The first SID you see has something along the lines of banshee_d or warthog_d, depending on the vehicle.
Change that SID to a seat that the character CAN get into. For a marine, this would be a warthog or a ghost. If the character cannot get in any vehicles to begin with, I am not sure if it is possible.
warthog_d = warthog driver
warthog_p = warthog passenger
warthog_g = warthog gunner
banshee_d = banshee driver
ghost_d = ghost driver etc...
If you need to find one, just go to the vehicle and copy the SID that it has.

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