[MOD][CE->PC]Timberland AI

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
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D





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Post by D »

Firefox101 wrote:Nice....
But try to make it have pelicans banshees and c-dropships have air battles to that would be the best party ever!
and it would be probably nevea done before!!!! :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
thats not easy to do with the dropships, wen i do it they act like retards
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Post by Cryticfarm »

The next ai mod will blow yours away andrew. Trust me.
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Post by ducktape »

ok heres a link to thinkreddies video tut. be sure to watch it and follow it at the same time.

http://rapidshare.com/files/37771541/be ... _part1.wmv
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Post by youhoo7 »

i downloaded it...it needs much more work...and the enimys die way to easy....and most of the time they just stand there...and also you need to make it so the sword is usable
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Post by Andrew_b »

youhoo7 wrote:the enimys die way to easy....
Thats not my problem...its bungies...i could edit the tags though. i didnt want to make the sword useable...i tried to take all the covenant weapons, and put them into the red base, and have human weapons in the blue base...but sparkedit doesnt like the scenario file :( :cry:
cryticfarm wrote:The next ai mod will blow yours away andrew. Trust me.
are you converting it to PC...and can you help me with AI problems i have and scripting
ducktape wrote:ok heres a link to thinkreddies video tut. be sure to watch it and follow it at the same time.

http://rapidshare.com/files/37771541/be ... _part1.wmv
thanks im downloading right now
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I dont get why people are just giving me crap about this...yeah it could use somework but atleast i converted it to PC. i was making an infinity mod but that got all screwed up with exceptions. Stupid Tags...
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Post by ducktape »

are you converting it to PC...and can you help me with AI problems i have and scripting
i can help you if you need anything

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Post by Andrew_b »

hey since some CE people are looking here...(and no one answered me on the CE section [probably cause its ai]) how do i make my AI

Run to where a firing position is, kill the enemy, Run to another firing position, kill another enemy, and keep going on with the command list???
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Post by HaloCrazy4554 »

its ok gets boring after a while
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Post by Patrickh »

I think it's great, any PCE rocks.
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Post by Andrew_b »

HaloCrazy4554 wrote:its ok gets boring after a while
my next one wont be boring...and im sending the beta to special people (like only 4 i already decided :P) but the beta is not even 25% complete.

but anyways my next one has (For pc you guys might not know what im talking about) firing positions, a story line, command lists, Better AI, ect...
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Post by JK-47 »

These CE-PC AI mods were cool when they were first made... Now they are getting kind of old. They are pretty much the only CE-PC things ever made now.
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Re: [MOD][CE->PC]Timberland AI

Post by DECOY »

Andrew_b wrote:This is the best AI your going to find on PC (CE->PC).
Riiiight......... :wink:

Well obviously you were gonna get flack posting a statement like that!!

Mod looks playable though. Hell of a lot better than most of the other shite that gets posted in this forum these days.
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Post by Andrew_b »

hey decoy...just fyi...but i asked a question of how to spawn ai on halodev and you answered...so thanks alot, you like inspired me to do this :P

yeah about that...i meant that in general...thats why there is this (CE->PC)
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Re: [MOD][CE->PC]Timberland AI

Post by Patrickh »

Andrew_b wrote:This is the best AI your going to find on PC (CE->PC).
I think by "this" he meant CE>PC AI in general, not specifically his, as in, CE AI is way better than PC AI. He wasn't saying His AI are the best you will find.
JK-47 wrote:They are pretty much the only CE-PC things ever made now.
Unfortunately true. I love PCE mods and what I think we need are more maps like DECOY's sandwinder. That mod kicked. I would happily contribute if it weren't for my lack of HEK, but I'll help out anyone on the PC side of things.
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Post by 0m3g4Muff1n987 »

I didn't really like sandwinder. It was ok but it was pretty empty and stuff. Maybe it's just cause I don't appreciate PC mods anymore since now I know what CE can do. No, wait, I didn't even know what CE was when I played sandwinder...
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Post by ducktape »

0m3g4Muff1n987 wrote:I didn't really like sandwinder. It was ok but it was pretty empty and stuff. Maybe it's just cause I don't appreciate PC mods anymore since now I know what CE can do. No, wait, I didn't even know what CE was when I played sandwinder...
Sandwinder was made with CE and then converted to PC....

>.>
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Post by Andrew_b »

Patrickh wrote:
Andrew_b wrote:This is the best AI your going to find on PC (CE->PC).
I think by "this" he meant CE>PC AI in general, not specifically his, as in, CE AI is way better than PC AI. He wasn't saying His AI are the best you will find.
JK-47 wrote:They are pretty much the only CE-PC things ever made now.
Unfortunately true. I love PCE mods and what I think we need are more maps like DECOY's sandwinder. That mod kicked. I would happily contribute if it weren't for my lack of HEK, but I'll help out anyone on the PC side of things.
hey patrickh...dont tell anyone about my beta you played...but wanna help me convert it when its done...

only problem i have with it are scripts... :( i hate scripting

ducktape wrote:Sandwinder was made with CE and then converted to PC....

Muff1n said he didnt know what CE was when he played it. not how it was made or anything.
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Post by Dragon5191 »

I know ima bit late but I give this 9/10. I've always wanted a nonstop fight between the UNSC and Covenant.

Do you think it'd be possible to repost a place to download the original, with the dead bodies. I was hopin to use this in a cinimatic kinda thing. :\

9/10
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Post by youhoo7 »

what we need is a ce pc conversion with completely costom models...animations..and effects..then i would be impressed
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Post by Cryticfarm »

youhoo7 wrote:what we need is a ce pc conversion with completely costom models...animations..and effects..then i would be impressed
Don't forget BSP.
Ai has gotten so easy for ce now.
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