Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 12:32 am
I cant find where you edit the plasma grenade timer to take longer to explode could someone please point this out?
Thrasher Alpha
Posts: 517 Joined: Wed Jun 28, 2006 6:07 am
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by Thrasher Alpha » Fri Jun 15, 2007 12:58 am
look in proj, plasma grenade, meta editor and scroll down.
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 1:08 am
why thankyou i see my problem is im on entity beta >_> off to get ue
Thrasher Alpha
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by Thrasher Alpha » Fri Jun 15, 2007 1:13 am
yep. im going to test this tag. didnt work o well
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 1:16 am
uh non of that shows up on mine O.o
Thrasher Alpha
Posts: 517 Joined: Wed Jun 28, 2006 6:07 am
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by Thrasher Alpha » Fri Jun 15, 2007 1:23 am
make sure ur in the proj tag, go to plasma grenade and go to the meta editor, scroll down until you see arming time.
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 1:28 am
no i mean those few options are there, everything in between impact noise and detonation start arent on mine O.o
do u have a newer plugin, and if so could u give me it please =D
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 1:42 am
haha thats it dude u rock thanks fer the help
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 1:59 am
=\ well it seems that neither that option nor the min/max delay affect anything if anyone could help meh please
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 2:33 am
its still exploding right away
Thrasher Alpha
Posts: 517 Joined: Wed Jun 28, 2006 6:07 am
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by Thrasher Alpha » Fri Jun 15, 2007 3:55 am
then you did something wrong
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 4:02 am
how would i do something wrong >_>
Thrasher Alpha
Posts: 517 Joined: Wed Jun 28, 2006 6:07 am
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by Thrasher Alpha » Fri Jun 15, 2007 4:15 am
What map is it on ill do it for you
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 4:38 am
Coagulation thankyou ^_^
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Fri Jun 15, 2007 4:40 am
btw it wasnt a problem of it not changing, its just it still xploded right away, if u could make it last like 15 secs thatd be perfect
Thrasher Alpha
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by Thrasher Alpha » Fri Jun 15, 2007 4:55 am
dont double post and im working on it
Yamagushi
Posts: 871 Joined: Wed Jun 13, 2007 12:38 pm
Location: The Mainframe.
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by Yamagushi » Sat Jun 16, 2007 2:57 am
I found out the problem was delaying grenades timers only work with no halo update (v1.0) kinda dumb, to use a map with a grenade timer changed all ppl would have to have no AU. So this is completely useless to meh. =\