I have a Script respawning Problem

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AModderPerson





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Joined: Thu Sep 14, 2006 5:41 pm

I have a Script respawning Problem

Post by AModderPerson »

Code: Select all

(script continuous respawner
 (begin
   (sleep 1000)
   (sleep_until (<= (ai_living_count 0) 5))
   (ai_place 0)
))
Do I need to put my Squad name on this script. My squad name is "council_brute_ini" I do not know where to put the squad name at, can someone plz tell me where I need to put this squads name at.
Current Project: The Grunt Rebellion


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AModderPerson





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Post by AModderPerson »

PLZ I need to put a Respawn Script on MY mod So guys plz I need to know how to transfer the script to my map, Script complier won't work either will the Script tools.
Current Project: The Grunt Rebellion


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Thrasher Alpha





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Post by Thrasher Alpha »

wait 5 days to bump dude
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McT0asT





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Post by McT0asT »

This was taken from the Containment AI Wars thread.
Exabyte wrote:
So try this it will make ai respawn every 7 seconds

(script continuous respawner
(begin
(sleep 1000)
(sleep_until (<= (ai_living_count 0) 5))
(ai_place 0)
))


just compile this script...
also an ai squad spawner

(script continuous aisquad_respawn
(begin
(sleep_until (<= (ai_living_count aisquad) 0))
(sleep (* 5 30))
(ai_place aisquad)
)
)


just compile this script over to
:wink:
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DarkShallFall




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Post by DarkShallFall »

Code: Select all

(script continuous Respawn_AI
  (begin
    (sleep_until (<= (ai_living_count council_brute_ini) 0))
    (sleep (* 5 30))
    (ai_place council_brute_ini)
  )
)
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AModderPerson





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Joined: Thu Sep 14, 2006 5:41 pm

Post by AModderPerson »

how do I transfer them, The Script Complier won't, either will The script Tool.
Current Project: The Grunt Rebellion


SVE is Released

Latest Episode is here:
You Know What? Part 01
You Know What? Part 02
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