teleporters in SP?

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wanksta
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teleporters in SP?

Post by wanksta »

read topic subject and description... :P
Last edited by wanksta on Tue Jun 19, 2007 8:33 am, edited 1 time in total.
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Post by wanksta »

ok now im trying too make one in SP how do i do that. it wont work when i just make a netgame flag. :?
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Post by Andrew_b »

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Post by wanksta »

will this work in SP cause i thinks thats a MP tutorial
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Post by Andrew_b »

a teleporter is a teleporter...it will work aslong as its in the same bsp before the bsp switch trigger
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Post by wanksta »

net game equpitment dosent work in sp so i dont think a net game teleporter will work. ill try it though if it dosent work ill post back. but right now im gettin ready too send out the map too the beta testers so i can balance the ai a bit better.
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Post by wanksta »

bumpimg


i really need help. i need at least a vehicle teleporter if not a normal teleporter. somene help me.
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Post by Malolo420 »

Make a trigger volume and call it telefrom or something.
Then make a flag and call it teleto.

Make a scripts folder in your maps folder thats in data, NOT tags.
Open notepad and put(assuming you named it telefrom and teleto).

Code: Select all

(script startup teleport
(sleep_until (volume_test_objects telefrom (players))15)
(object_teleport (list_get (players) 0) teleto)
)
Save it as a .hsc in your scripts folder, open your map in sapien and go file compile scripts.
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