This forum is for files only, Utilities and Hacks go here, not skins.
g----13
Posts: 70 Joined: Fri Feb 02, 2007 10:05 pm
Post
by g----13 » Wed Jun 06, 2007 10:01 pm
This is my first mod for HM and my first AI mod.
Attributes:
[Yes] AI added
[yes] fog added
[no:(] walking AI
[Base] Highplains
There are snipers on high levels, BR spartans are placed on the scorpions or somewhere not too high. There are two spartans in two warthog gunners. AI with rockets are at each end of the map.
pics:
download:
http://www.zshare.net/download/2173899ff2389e/
Last edited by
g----13 on Thu Jun 07, 2007 6:56 am, edited 1 time in total.
Zone 117
Posts: 799 Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(
Post
by Zone 117 » Wed Jun 06, 2007 10:06 pm
Looks fun!
CptnNsan0
Posts: 1904 Joined: Thu Jun 15, 2006 5:49 am
Location: Durham, NC
Post
by CptnNsan0 » Thu Jun 07, 2007 6:08 am
AI in tombstone is sure to be fun but why did you put a tank in there?
Not Removing This
Reclaimer1217
Posts: 43 Joined: Thu Apr 12, 2007 5:44 pm
Post
by Reclaimer1217 » Thu Jun 07, 2007 6:14 am
Wow, awesome mod! I like the new feel of the map and the AI. How long did it take you?
Check out the new project at
http://halo25.co.nr
If you know of anything about contacting the Evox team please PM me.
g----13
Posts: 70 Joined: Fri Feb 02, 2007 10:05 pm
Post
by g----13 » Thu Jun 07, 2007 6:52 am
took me about one night to finish it and another night to touch up some stuff and add fog.
I put a tank in because it just felt right at the time... but now that you mentioned it uhh.
DarkShallFall
Posts: 1992 Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:
Post
by DarkShallFall » Thu Jun 07, 2007 7:19 am
If you make an Ai mod please dont put the maps Ai then the maps name cus thats bugs me, name your mods give them creative and cool names.
Iron_Forge wrote: I assume I won?..I should get an emblem...
Zone 117
Posts: 799 Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(
Post
by Zone 117 » Thu Jun 07, 2007 9:26 am
g13, do you have an original name for this mod?
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:
Post
by kibito87 » Thu Jun 07, 2007 11:33 am
This is screaming "I need a new skin!". Though high plains would seem fun to have a few AI in it.
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
Post
by GametagAeonFlux » Thu Jun 07, 2007 11:36 am
This looks pretty cool, just like the old days of AI on Hang 'em High.
g----13
Posts: 70 Joined: Fri Feb 02, 2007 10:05 pm
Post
by g----13 » Thu Jun 07, 2007 12:05 pm
well, it was hard to give it a name because it didn't have a theme, sorry.
If anybody needs help with AI pm me.
newbymodder
Posts: 1475 Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas
Post
by newbymodder » Thu Jun 07, 2007 6:40 pm
i like it but ya i agree ur mod is like yelling skin me skin me i love the fog but it needs a little more emphasis haha if you put a tank in a corner or make it look like its parked and made it to where it was stationary except for the turrent that would be cool ( if its possible i don't know how to do ai but my box no bueno so im not worried on learning how for the time being ) and mabey add some guys guarding it with barrels and boxes in place
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
Location: �
Post
by DemonicSandwich » Thu Jun 07, 2007 9:07 pm
Nice mod. I decided to make a MM image for it if anyone wants!
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
crosseyes
Posts: 88 Joined: Wed Apr 05, 2006 6:41 pm
Post
by crosseyes » Fri Jun 08, 2007 12:47 pm
Wow, very fun. Could use +1 skin and -1 tank tho...Other than that it's a pretty nice mod.
I give it 8/10....
.....SCORPIONS IN PLACES THEY DO NOT BELONG >.< Lol.