Level Halo In Multiplayer

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Ramsey





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Level Halo In Multiplayer

Post by Ramsey »

Ype the Second Level of Single Player will be out in ab couple of hours
Ramsey





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Post by Ramsey »

BTW the Halo Map is the one with the bridge and where u crash land from the Pillar of Autum
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Post by MC_guy »

sweet
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MC117





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Post by MC117 »

damn. i was doing that. :evil:
i guess i'll do something else
Ramsey





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Post by Ramsey »

Ok i got the "clear plasma" part of the bridge expect a release by 2morrow...im sorry if I got ur idea but there are tons of Single player maps that will be fun on Multiplayer!
Pwn4g3




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Post by Pwn4g3 »

Yeah, like that bit right at the end when you run to the longsword, a few platforms and walla :D and THATS MINE! :twisted: lol
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Post by Pwn4g3 »

LOL considering everyone was like waiting around for it for ages last night, spamming EVERYTHING lol, u lot sure don't know how to follow instructions or see whats in front of your faces do you :D
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Post by maegus15 »

I wont bother to release convertions now that HMT 3.5 is out.
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HunterXI





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Post by HunterXI »

I was gonna try to make (and host) template files... IE, all (or as many as I could make) of teh possible sp>mp conversions, but I realized that this was plain stupid...
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halmotors





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Post by halmotors »

ICEFIRE wrote:I wont bother to release convertions now that HMT 3.5 is out.
*applauds*

With the advent of HMT3.5, SP conversions are becoming far too easy to be fun any more. Unfortunately, we should expect to see a deluge of poorly-executed SP conversions with the release of 3.5, much as we saw a deluge of projectile swapping when HMT first came out.

The fortunate side-effect of this is that the experienced modders will now turn their attention to bigger fish, such as importing models into Halo that have more vertices, points, etc. than the original, or cracking some of the harder files. As soon as that happens, I guarantee that someone will make a program(s) to make the process easier, and the cycle starts all over again. We'll see a number of mods that include poorly done models, or with goofy lighting that just plain ruins the level.

My thoughts on HMT3.5? I'm glad it was released, not because it makes certain things easier, but because it allows us to concentrate in other areas of the game. And when that mystery program gets released later on? Hooray for that one, too.

That's all I wanted to say.
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XeRoWaVe





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Post by XeRoWaVe »

well with ur halo mod dont just convert it and thats all make alot of bridges rooms other shit like the Chasm Mod for aotcr thats what we want
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Madrox




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Post by Madrox »

yay, yet another half ass done map how great
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Post by Alx »

do the 2nd half of lvl 2 with banshees
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Ramsey





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Post by Ramsey »

My map keeps crashing so i resaarted the thing this time im adding things that could save me tons of time
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Post by J5892 »

Ramsey, you can't convert that bsp. (At least not if you want to be outside, I'm not sure if the inside part works.) The reason for this is unknown, and neither MonoxideC, nor ViperNeo (a great modder who you probably haven't heard of if you don't frequent the irc channels) knows what the problem is.
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Ramsey





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Post by Ramsey »

You want pics?
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Post by J5892 »

It will work in sparkedit perfectly, just not in-game. If you show me in-game pics of you walking around outside in a30_a or b, in multiplayer, I will praise you as a god.
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maca_§




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Post by maca_§ »

Ramsey wrote:You want pics?
yes please :D
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MC117





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Post by MC117 »

hehe. lol man, i had this great idea on the second part of the map too. but now. crap!
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