Photoshop dds problem

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Katarn





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Photoshop dds problem

Post by Katarn »

When i try to save this dds as a cube map it greys out the save button and i cant click it :(
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Katarn





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Post by Katarn »

(bump) I really need to know!
Jay





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Post by Jay »

i think that you save it as a no alpha.
Katarn





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Post by Katarn »

It doesn't seem to matter what i select anyway, the save button is still grayed out, and no, its 1 bit alpha
343Halo




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Post by 343Halo »

first you should update your .dds plugin. sry no link and then you should try it again.
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Katarn





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Post by Katarn »

I got it straight from developer.nividia.com that should be the latest version of it, if you found the newer version 343 halo just im me
343Halo




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Post by 343Halo »

well i know that i have a newer version cause mine says version 6.58 at the top of it so just google it and the nvidia site should be a result so just go and dl it from there.
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Post by Katarn »

thanks man
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Post by Katarn »

Image

same problem, different version, maybe cause i'm using photoshop elements, not the real photoshop?
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Post by Katarn »

sry about the white space on pic
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Domer





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Post by Domer »

generate mip maps....
yea
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343Halo




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Post by 343Halo »

Katarn wrote:
same problem, different version, maybe cause i'm using photoshop elements, not the real photoshop?
well that could be the problem but just try saveing it as a 2d texture instead of a cube map and see what happens. i will try this and see if i can get it working.
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Post by Katarn »

when i save it as a 2d texture, it just changes the reflectiveness, when you make it a cubemap thats dark blue, hed look exactly like an elite with a different model
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Post by Katarn »

Domer wrote:generate mip maps....
yea
I was just using a white pic, to see what would happen, i didnt actually make or edit a bitmap
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