Official Mini Map Making Competition

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little_shadow




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Post by little_shadow »

Yes it is, I still haven't Nulled shaders to bsp yet.
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JacksonCougAr




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Post by JacksonCougAr »

no; I think its Envy...

EDIT: NVM....
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ExileDestruction





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Post by ExileDestruction »

Can we still submit entries?
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JacksonCougAr




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Post by JacksonCougAr »

Yes.
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DarkShallFall




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Post by DarkShallFall »

Yes just post a topic then a link in this topic. Ill call the contest end July 15(Random date)
Last edited by DarkShallFall on Sat Jun 23, 2007 5:45 pm, edited 1 time in total.
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Iron_Forge wrote:I assume I won?..I should get an emblem...
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ExileDestruction





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Post by ExileDestruction »

Ok, because I have one to be done soon.
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blahblah675





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Post by blahblah675 »

can i put in my halo2/halo3 mod in it when it's done?
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newbymodder




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Post by newbymodder »

haha i love this idea narbarbar (sry if i spelt it wrong) was a funny map fun though if ya'll make a mappack form this i will download it hehe i wish i could make a map but i need a router ahhhhhh i broke my old one so i can't connect my box to my comp and i don't want to post a map that i havn't tested for bugs first and made sure its perfect
tommo120





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Post by tommo120 »

I really dont have a clue what to use as a floor... Can anyone help me or maybe upload some usefull items please?

Thanks in advance
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halo0001





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Post by halo0001 »

when is the due date for these maps?
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DarkShallFall




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Post by DarkShallFall »

July 15. and a floor Containment gate mb
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Iron_Forge wrote:I assume I won?..I should get an emblem...
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UR MAST3R




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Post by UR MAST3R »

for a floor you should use the door_plug mach from sentinalwalls
tommo120





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Post by tommo120 »

Has anyone got a patch i could use because i cant seem to get rid of the bsp :(
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JacksonCougAr




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Post by JacksonCougAr »

IM DarkShallFall.
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DarkShallFall




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Post by DarkShallFall »

No I'm Darkshallfall, lmao. To get rid of the bsp got to [sbsp] tag extract the collision model open it in milkshape delete all the vertacies and save then inject bask. then null the bsps shaders.
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Iron_Forge wrote:I assume I won?..I should get an emblem...
tommo120





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Post by tommo120 »

Thanks for the help, but ive got a new problem now....
Ive got my floors and ive made the basic levelout of them but when i go ingame they are all over the place and the collision models are messed up. Please help :(

P.S. Sorry for all the noobie questions, ive been absent from the community for a good few months
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DarkShallFall




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Post by DarkShallFall »

Some times entity screws up. Try using entity alpha.
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Iron_Forge wrote:I assume I won?..I should get an emblem...
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