Bullet conversion question

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PiMpShiN





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Bullet conversion question

Post by PiMpShiN »

is it possible to make it when the pistol bullet hits you for it give you active camo?

i dont mean by just making the pistol to just shoot active camo, but like the bullet would come out and instead of sustaining damage you get camo.


also i remember there was an hmt plugin for making the explosion (visual explosion) of something bigger, if anyone has it, it would be appreciated.

thanks
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Mooose_Guy





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Post by Mooose_Guy »

maybe switch the pistol bullet hit effect with active camo? idk
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EchoRanger449




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Post by EchoRanger449 »

no, you'd have to find some effect that has an [eqip] dependancy, then you'd have to switch the impact effect of the pistol bullet with that effect
PiMpShiN





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Post by PiMpShiN »

what are some effects with equipment dependencies? i wasnt able to find any
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

I think you could switch the item collection of the powerup/invisibility or whatever with the pistol/effects/impact cyborg armor and shield. It might work then, but I'm not sure.

Also, Echoranger449 just released an edited plugin pack for HMT that you can use, it edits the particles to make a bigger explosion (it says explosion size: 1 and you can double it or whatever). It's in the utilities section.
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PiMpShiN





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Joined: Sun Mar 14, 2004 4:44 pm

Post by PiMpShiN »

0m3g4Muff1n987 wrote:I think you could switch the item collection of the powerup/invisibility or whatever with the pistol/effects/impact cyborg armor and shield. It might work then, but I'm not sure.

Also, Echoranger449 just released an edited plugin pack for HMT that you can use, it edits the particles to make a bigger explosion (it says explosion size: 1 and you can double it or whatever). It's in the utilities section.
awesome thanks for the plugins, its been a while since ive modded.

but i still cant seem to change the bullets, any other ideas?

thanks again
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