CE->PC Vehicles and Weapons
ok so i decided to give it a shot with the bulldog from that one city map choronopolis public beta blah blah so i eextracted everything non recursivly and i got the CSV to work and i decrapped the model. so i moved the sbsp.meta to the level/test/bloodgulch and i added my file i named motorbike to the vehicles folder. now when i try to rebuild the map it hmt exceptions and says error to access C:\build tree or something...ill try shutting down my comp but if you know the problem please tell me
EDIT: ok i restarted my comp and still hmt wont accept my rebuild. BuildTree.txt is unavailible it says. could it be that HMT wont rebuild with Vista???
ANOTHER EDIT: if i pm some one the files can they batch extract bloodgulch and bsp selections and decrap the model and rebuild for me.
I have the whole bulldog and i have the raw model extracted just hmt3.5 wont allow me to rebuild a map with vista.
EDIT: ok i restarted my comp and still hmt wont accept my rebuild. BuildTree.txt is unavailible it says. could it be that HMT wont rebuild with Vista???
ANOTHER EDIT: if i pm some one the files can they batch extract bloodgulch and bsp selections and decrap the model and rebuild for me.
I have the whole bulldog and i have the raw model extracted just hmt3.5 wont allow me to rebuild a map with vista.
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i will if u want this thread should be the official ce--->pc help thread
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@ andrew_b
Why exactly did you RE-NAME the bulldog?!
Also give us the EXACT error, if it cant use it maybe hmt isnt in administrator mode and it needs to be (i have yet to try hmt on vista, from what i heard the meta editor doesnt work but the rebuild does)
@ sangheili123
With pce (ce -> pc) you COULD do that, but with out editing some global files its annoying.
On a side note CE global DOES NOT WORK in PC i am not exactly sure why....
@halohax
NO! As a "primary" contributor to PUBLIC knowledge on pce i strongly discourage to wide spread use of CE tags in PC. Even if it is cool and what not it makes them a primary thing in mods and will even go as far to make a mod with out CE tag be looked upon as nooby........
p.s. I personally dont like pce to much even if it did help a lot of stuff; plugins, cool mods, team AI, brand new UI tracks/hacks, new BSPs, ect
Why exactly did you RE-NAME the bulldog?!
Also give us the EXACT error, if it cant use it maybe hmt isnt in administrator mode and it needs to be (i have yet to try hmt on vista, from what i heard the meta editor doesnt work but the rebuild does)
@ sangheili123
With pce (ce -> pc) you COULD do that, but with out editing some global files its annoying.
On a side note CE global DOES NOT WORK in PC i am not exactly sure why....
@halohax
NO! As a "primary" contributor to PUBLIC knowledge on pce i strongly discourage to wide spread use of CE tags in PC. Even if it is cool and what not it makes them a primary thing in mods and will even go as far to make a mod with out CE tag be looked upon as nooby........
p.s. I personally dont like pce to much even if it did help a lot of stuff; plugins, cool mods, team AI, brand new UI tracks/hacks, new BSPs, ect
Halomods member wrote:tags meta? There is no such thing for Halo PC.
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well i guess it just doesnt work with vista...i just put all the bulldog files in a main folder named motorcycle. you know like the warthog is in the warthog file...that kinda thing...should i rename it to bulldog?FanTasY wrote:Well it worked for me Andrew, so I'm sure it will work for you, and what do you mean by you put it in a file named motorcycle?Andrew_b wrote:conure i didnt rename the bulldog just put it in a file named motorcycle...ill try downloading HMT again. hopes this helps FanTasY
- Mooose_Guy
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