blackdiamond wrote:you should try scripting the tv to change to different bitmaps every half a second to make a mini-movie. THAT'D BE AWESOME
I tried that, there are many ways to do that, it's just that in fact, yes a bitmap sequence is possible, 1 with a "effe" tag or 2 with a scen(like the banner on the beach of zanzibar wich change) but for the scen i have to "reference" every single bitmap, because when i clone the chunks in a bitmap tag yes it clones correctly but then you have to set the offset of the cloneds bitmaps, but i don't know the size of one bitmap(now thinking, i just have to go to yhe chunk clone to see the chunk size...) then you have set up the meta by "indexing" the offset of every single bitmap in the reflexive you have to go to the shader tag and reference again the bitmap chunk for the scen bitmap sequence, and that i don't know how,i found the value but i didn't understood how it's referenced(linking the shad to the bitm tag(bitm tag with multiple bitm chunks inside)) i have to make more research... i will maybe try again
And Turk, yes i going to update for that, but just one big probelm i cannot clone chunks on this mapfile, it's missed up because of the sbsp conversion i bielieve it's because the sbsp doesn't have lightmapts because while trying to rebuild with H2g the rebuild stop at the lightmap with an error, and the lightmaps are referenced on scnr so...
Then i you want do make the sofa seateble you have to work on the tag in a clean map, then you can build the tag with entity, it will work ^^