how do i retexture in-game bsp's to look the same as in the game?
example the innerpoa map-looks exactly like in the game.
proper texturin of in-game bsp's
use this, http://hce.halomaps.org/index.cfm?pg=3&fid=1609, and follow the instructions that comes with it. MAKE SURE you read ALL of the instructions or else its not going to turn out right.
o, srry. i gave you the wrong one. try this. http://hce.halomaps.org/index.cfm?pg=3&fid=2029
were you trying to import the .obj file from your data\levels\<level name> directory? Once you press the import button it should checks on the upper right hand corner, uncheck rotate and unify. Then when you import the model it will be perfect and have texture coordinates, not textures applied to it you have to do that manually.