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								Tural 							 
									 
 
 
 
 
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								by Tural   »  Sun Apr 08, 2007 7:38 pm 
			
			
			
			
			
Two problems.
1) That's not a render
2) You should be looking at the right-hand side panel in Max, not the menu bar.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								birdman 							 
									 
 
 
 
 
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								by birdman   »  Sun Apr 08, 2007 10:15 pm 
			
			
			
			
			what do you mean thats not a render? Its what i have so far, and on the right side of max on weld, the menu is not clickable.....
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									 
 
 
 
 
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								by Tural   »  Sun Apr 08, 2007 10:19 pm 
			
			
			
			
			You're probably not in vertex mode.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								birdman 							 
									 
 
 
 
 
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								by birdman   »  Mon Apr 09, 2007 9:42 am 
			
			
			
			
			ok i searched tuts, googled vertex mode in 3ds max, but i cant find how to get to vertex mode? Im seriously done if i get it welded adn ill be out of your hair FOREVER............
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									 
 
 
 
 
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								by Tural   »  Mon Apr 09, 2007 10:27 am 
			
			
			
			
			Just click the Vertex button on the Modify tab of the right panel.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Mon Apr 09, 2007 10:28 am 
			
			
			
			
			 
on the right, click vertex instead of face.
 
			
			
									
									
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								birdman 							 
									 
 
 
 
 
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								by birdman   »  Mon Apr 09, 2007 12:36 pm 
			
			
			
			
			Is it possible to weld even tho i pretty much have my model rendered? When i click weld i get a "no vertices within mesh threshhold" even tho it says i have 1000 selected...............
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Mon Apr 09, 2007 1:55 pm 
			
			
			
			
			do you have it at 1000 or .001?
			
			
									
									
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								birdman 							 
									 
 
 
 
 
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								by birdman   »  Mon Apr 09, 2007 3:53 pm 
			
			
			
			
			 
I have it at .001 but under selection it says 1826 selected, am i selectin the vertices right?
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									 
 
 
 
 
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								by Tural   »  Mon Apr 09, 2007 4:10 pm 
			
			
			
			
			You have vertex number 1826 selected, not 1826 different vertices.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Mon Apr 09, 2007 4:19 pm 
			
			
			
			
			yeah you gotta make sure you select them all. just drag the mouse over the entire mesh to select all the vertices.
			
			
									
									
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								TomClancey 							 
									 
 
 
 
 
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								by TomClancey   »  Mon Apr 09, 2007 6:38 pm 
			
			
			
			
			Or click "ctrl + a" to ensure you got them all.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								birdman 							 
									 
 
 
 
 
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								by birdman   »  Tue Apr 10, 2007 5:39 pm 
			
			
			
			
			 
ok i traced these lines clear back to my rubber. It cant be metal_dirty i think it has to be how im doin my masterchief_alpha, am i right? I have tried  a few times exporting the alpha and it looks like the one in the tut
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Tue Apr 10, 2007 6:02 pm 
			
			
			
			
			why are you using the alpha for the diffuse?
			
			
									
									
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								birdman 							 
									 
 
 
 
 
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								by birdman   »  Tue Apr 10, 2007 6:09 pm 
			
			
			
			
			cuz in the composit there are 3 maps, the first slot it says to put the masterchief texture, which is the alpha isnt it? 
 
(WOW i cant beleave i actually understand enuf to ask questions)
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									 
 
 
 
 
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								by Tural   »  Tue Apr 10, 2007 6:11 pm 
			
			
			
			
			No... you put the regular image there.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Tue Apr 10, 2007 6:16 pm 
			
			
			
			
			the alpha is for the specular.
			
			
									
									
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								birdman 							 
									 
 
 
 
 
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								by birdman   »  Tue Apr 10, 2007 6:23 pm 
			
			
			
			
			SWEET, 
 
thank you DARCO 
 
thank you TURAL  
 
I will give you a shout-out in the next montage i edit........ 
 
I LOVE YOU!!!!!!!!!!!!!!!!!!!!!!!!!!! 
 
lol jk  
 
(more Q's may come later but i wanted to say thanks)
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								birdman 							 
									 
 
 
 
 
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								by birdman   »  Tue Apr 10, 2007 7:42 pm 
			
			
			
			
			 
i know it may hurt your eyes....lol....something must be in wrong spot so im doing it again.
what exactly is the diffuse texture again?
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Darco 							 
									 
 
 
 
 
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								by Darco   »  Tue Apr 10, 2007 7:45 pm 
			
			
			
			
			the one you get the alpha channel from.
			
			
									
									
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