thats what my downloaded version of your mod has...i jump into the cannon and i just fall onto the ground about 20 feet away from the cannon...but i dont get a fly effect...sangheili123 wrote:I dont think a quick teleport and drop will make it seem like you are flying.
[mod] Valhalla Gulch
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fine ill download it again...the last one only teled me once...ummm i see that the teleporters were the design i was talking about but i only teleport once...what is wrong? i just walk into the arrow...is that running? what am i supposed to do to make this work?
edit: nvm you have to walk in then walk backwards once you tele...nice mod.
edit: nvm you have to walk in then walk backwards once you tele...nice mod.
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well im working on a vahalla mod and im taking the basic idea of his...but i added the emitter beam for the structure on the top (got red for red team and blue for blue team) and i added a halo 3 weapon the human lazer which shoots out a lazer for about a second then overheats...and i tried to add the mongoose but i guess timberworld was a ce map converted to pc because my hmt exceptioned when i tried to extract the vertices and indices...so im making a mod of this mod basicly so you get a more halo 3 feel...but im not building off of his map
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I just remembered, there's also a crashed pelican in Valhalla, near the middle of the map.Andrew_b wrote:well im working on a vahalla mod and im taking the basic idea of his...but i added the emitter beam for the structure on the top (got red for red team and blue for blue team) and i added a halo 3 weapon the human lazer which shoots out a lazer for about a second then overheats...and i tried to add the mongoose but i guess timberworld was a ce map converted to pc because my hmt exceptioned when i tried to extract the vertices and indices...so im making a mod of this mod basicly so you get a more halo 3 feel...but im not building off of his map
Your sig can't exceed 500x120 and 75kb in file size.
caboose wrote:your toast has been burned, and no amount of scraping will remove the black parts!
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Be sure to give me credit for the ideas!Andrew_b wrote:well im working on a vahalla mod and im taking the basic idea of his...but i added the emitter beam for the structure on the top (got red for red team and blue for blue team) and i added a halo 3 weapon the human lazer which shoots out a lazer for about a second then overheats...and i tried to add the mongoose but i guess timberworld was a ce map converted to pc because my hmt exceptioned when i tried to extract the vertices and indices...so im making a mod of this mod basicly so you get a more halo 3 feel...but im not building off of his map
Anyway lol, too many people here demand perfection, giving less than constructive criticism. I like the progress you're making. I was just lazy. These people should read the whole post. It took me like what? 2 hours at most.
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lol, well said.Caboose{SE} wrote:People don't want a lazy *** slack **** mod. they want perfection. don't complain about what people say about it if you're not going to put the effort into it.
i like the idea and the skins. but you shouldve pmied new models etc.

92% of teenagers have moved on to rap. Put this in your signature if you are in the 8% that listen to REAL music.
no one will give credit for the idea unless their really stupid.sangheili123 wrote: Be sure to give me credit for the ideas!
Anyway lol, too many people here demand perfection, giving less than constructive criticism.

A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
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i recall a tut ether here or at halopc.net that made those stunt frags is there any way to ether write a script or do triggers were you step on a spot and like a graned spawns and shoots u for the man cannon
I used to be thearbiter but i can't post with that account so i had to make a new one.

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