Hi, I just finished this mod after a month of research. It is a seperate Halo executable + maps meant to be put in
it's very own folder in MICROSOFT GAMES. The .exe does NOT come with the package. You must already own halo to
install this mod. It contains one SP-->MP bsp conversion mp map so far, but has room for a few more maps. It uses
your regular Halo profiles and settings. It has a modded ui. This package contains intructions on how to install +
a ppf and a rebuilt map. I mainly made it stand-alone so you don't have to overwrite any existing maps. Clever
huh? Oh and THIS IS NOT HALO CE!!!!!!!! DON'T EVEN MENTION THE UI'S APPEARANCE!!!
Note: This package uses the same server as the regular Halo. When hosting online, you might want to point it out
in the server name that this map is rebuilt.
****Updated Info******
Make sure to update your REGULAR HALO (normal procedure) and THEN INSTALL the mod! Since this package stands alone and uses Halo dll's, you must have the dll's updated before you can copy them to your NEW folder. The dll's are automatically updated through the automatic updating procedure.
[mod]Halo NM
- adolif
- Posts: 125
- Joined: Wed Oct 18, 2006 1:24 pm
- Location: In a place with alot of Chickens On Unicycles O_O
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[mod]Halo NM
- Attachments
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- map2.JPG (17.24 KiB) Viewed 870 times
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- map1.JPG (19.12 KiB) Viewed 872 times
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- ui2.JPG (36.03 KiB) Viewed 866 times
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- ui1.JPG (42.5 KiB) Viewed 866 times
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- hi.zip
- (8.42 MiB) Downloaded 16 times
Last edited by adolif on Sat Apr 07, 2007 7:52 am, edited 1 time in total.
this is so cool 9999999/10
I used to be thearbiter but i can't post with that account so i had to make a new one.

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- ZeroUltimateWarrior
- Posts: 248
- Joined: Mon Feb 05, 2007 1:33 pm
- Location: Joined July 2006
Re: [mod]Halo NM
adolif wrote:huh? Oh and THIS IS NOT HALO CE!!!!!!!! DON'T EVEN MENTION THE UI'S APPEARANCE!!!


But in all seriousness explain wat the ui does becuase from wat i seen of it you screwed around with some ui widget tags then tried useing the CE main menu hence removing single player & fucking up the mp map list.
I know it doesnt use new map slots becuase that isnt possible in halo PC with
from what i tried & heard.
Although it was pretty smart of you to copy and past the halo folder contents into a new folder, you by no means made it workthat is how it would work regardless, thats how most apps work they search the folder the yare in for what they need and then its sub folders.
But good job on the sp > mp, if you want a good commet from me on ui modding make a brand new ui next time (it is possible i my self have done it).
Halomods member wrote:tags meta? There is no such thing for Halo PC.
- Corvette19
- Posts: 1191
- Joined: Wed Jun 21, 2006 6:05 am
- Location: South Carolina
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Re: [mod]Halo NM
listen to conure he knows what he is talking about.conure wrote:adolif wrote:huh? Oh and THIS IS NOT HALO CE!!!!!!!! DON'T EVEN MENTION THE UI'S APPEARANCE!!!UI appearance
But in all seriousness explain wat the ui does becuase from wat i seen of it you screwed around with some ui widget tags then tried useing the CE main menu hence removing single player & *** up the mp map list.
I know it doesnt use new map slots becuase that isnt possible in halo PC with
from what i tried & heard.
Although it was pretty smart of you to copy and past the halo folder contents into a new folder, you by no means made it workthat is how it would work regardless, thats how most apps work they search the folder the yare in for what they need and then its sub folders.
But good job on the sp > mp, if you want a good commet from me on ui modding make a brand new ui next time (it is possible i my self have done it).

A tribute to Veegie by AttySHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.